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GeometryDash3D/js/main.js

39 lines
872 B
JavaScript

import { Env } from "./Env.js";
import { Plane } from "./Plane.js";
import { Joueur } from "./player.js";
window.addEventListener("load", () => main());
const main = () => {
const env = new Env();
document.body.appendChild(env.getDomElement());
const plan = new Plane(
window.innerWidth / 50,
10,
THREE.Color.NAMES.white,
THREE.Color.NAMES.black
);
env.addToScene(plan);
const joueur = new Joueur(THREE.Color.NAMES.red);
env.addToScene(joueur);
addEventListener("keypress", joueur.controlUser);
/**
* Run the game
*/
const animate = () => {
const delta = env.clock.getDelta();
const ticks = Math.round(delta / (1 / 120));
for (let i = 0; i < ticks; i++) {
env.update();
}
requestAnimationFrame(animate);
};
animate();
};