114 lines
3 KiB
JavaScript
114 lines
3 KiB
JavaScript
import { Env, TypeEntity } from "./Env.js";
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import { Plane } from "./Plane.js";
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import { Player } from "./Player.js";
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import { Quality } from "./utils.js";
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/**
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* Jump event for the demo
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*/
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export const jumpDemo = new CustomEvent("jumpKey", {
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detail: {
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code: "Space",
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},
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});
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/**
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* Run the game
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* @param {boolean} demo
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*/
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export const runGame = (demo) => {
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// THREE.js
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const env = new Env();
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document.body.appendChild(env.getDomElement());
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// World
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const plan = new Plane(
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window.innerWidth / 50,
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10,
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THREE.Color.NAMES.white,
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THREE.Color.NAMES.black
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);
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env.addToScene(plan);
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// Player
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const player = new Player(THREE.Color.NAMES.pink);
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env.addToScene(player, TypeEntity.player);
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if (demo) {
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addEventListener("jumpKey", (e) => player.controlUser(e.detail));
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} else {
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addEventListener("keypress", player.controlUser);
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}
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// Generate random map
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env.generateRandomMap(10);
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// GUI
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const gui = new dat.gui.GUI({ closeOnTop: true });
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const menu = Quality.buildGUI(env.quality);
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for (const quality in menu) {
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gui.add(menu, quality)
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.listen()
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.onFinishChange(() => {
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Quality.update(env.setQuality, menu, quality);
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});
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}
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let score = document.getElementById("score");
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score.style =
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"position: absolute; \
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top: 10px; \
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width: 100%; \
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display: block; \
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color: white; \
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font-size: xx-large;";
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/**
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* Run the game
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*/
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const animate = () => {
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const delta = env.clock.getDelta();
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const ticks = Math.round(delta / (1 / 120));
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for (let i = 0; i < ticks; i++) {
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if (env.update(demo)) {
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let end = document.createElement("p");
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end.textContent = "Partie terminée !";
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end.style =
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"margin: 0; \
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position: absolute; \
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top: 50%; \
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left: 35%; \
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font-size: 400%; \
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color: white;";
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document.body.appendChild(end);
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let restart = document.createElement("button");
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restart.textContent = "Cliquez ici pour redémarrer";
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restart.style =
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"position: absolute; \
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top: 60%; \
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left: 27%; \
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border: none; \
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background: none; \
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color: white; \
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font-size: 400%; \
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cursor: pointer;";
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document.body.appendChild(restart);
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restart.addEventListener("click", () => {
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location.href = location.href;
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});
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gui.destroy();
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return;
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}
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}
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score.textContent = `Score : ${Math.floor(env.clock.elapsedTime)}`;
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requestAnimationFrame(animate);
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};
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// Run it
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animate();
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};
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