init the pointer as null
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1 changed files with 2 additions and 2 deletions
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@ -4,10 +4,10 @@
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#include <GL4D/gl4dp.h>
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#include <GL4D/gl4dp.h>
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#include <GL4D/gl4duw_SDL2.h>
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#include <GL4D/gl4duw_SDL2.h>
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#include "../includes/plateau.h"
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#include "text.h"
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// Plateau
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// Plateau
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static Table *table;
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static Table *table = NULL;
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// Initialise le programme
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// Initialise le programme
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static void init(void);
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static void init(void);
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