CC = gcc CFLAGS = -std=c11 -I. -I/usr/include/SDL2 RM = rm LDFLAGS = -lm -lGL -lGL4Dummies -lSDL2 SOURCES = $(wildcard src/*.c) OBJECTS = $(patsubst %.c,%.c.o,$(notdir $(SOURCES))) EXE = othello %.c.o: src/%.c $(CC) -c -o $@ $< $(CFLAGS) $(DEVFLAGS) main: CFLAGS += -O3 main: compilation dev: CFLAGS += -Wall -Wextra -Wshadow -Wcast-align -Wstrict-prototypes dev: CFLAGS += -fanalyzer -fsanitize=undefined -pedantic -g dev: compilation compilation: $(OBJECTS) $(CC) -o $(EXE) $(OBJECTS) $(LDFLAGS) all: main clean: $(RM) $(OBJECTS) $(EXE)