moving to assets folder

This commit is contained in:
Mylloon 2021-04-07 18:52:42 +02:00
parent 291c8ea9a8
commit 322035d047
11 changed files with 13 additions and 8 deletions

View file

@ -1,6 +1,6 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://images/balle.png" type="Texture" id=1]
[ext_resource path="res://assets/images/balle.png" type="Texture" id=1]
[ext_resource path="res://scripts/Balle.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id=2]

View file

@ -1,6 +1,6 @@
[gd_scene load_steps=5 format=2]
[ext_resource path="res://images/mechant.png" type="Texture" id=1]
[ext_resource path="res://assets/images/mechant.png" type="Texture" id=1]
[ext_resource path="res://scripts/Ennemi.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id=1]

View file

@ -1,11 +1,12 @@
[gd_scene load_steps=10 format=2]
[gd_scene load_steps=11 format=2]
[ext_resource path="res://images/joueur.png" type="Texture" id=1]
[ext_resource path="res://assets/images/joueur.png" type="Texture" id=1]
[ext_resource path="res://scripts/Joueur.gd" type="Script" id=2]
[ext_resource path="res://scenes/Ennemi.tscn" type="PackedScene" id=3]
[ext_resource path="res://images/Fond.png" type="Texture" id=4]
[ext_resource path="res://assets/images/Fond.png" type="Texture" id=4]
[ext_resource path="res://scenes/mur.tres" type="TileSet" id=5]
[ext_resource path="res://images/Lumière.png" type="Texture" id=6]
[ext_resource path="res://assets/images/Lumière.png" type="Texture" id=6]
[ext_resource path="res://assets/sounds/background.wav" type="AudioStream" id=7]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 8, 8 )
@ -163,4 +164,8 @@ tile_data = PoolIntArray( -1376258, 0, 0, -1376257, 0, 0, -1441792, 0, 0, -14417
[node name="CanvasModulate" type="CanvasModulate" parent="."]
color = Color( 0.27451, 0.27451, 0.27451, 1 )
[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."]
stream = ExtResource( 7 )
autoplay = true
[connection signal="body_entered" from="Joueur/Area2D" to="Joueur" method="_on_Area2D_body_entered"]

View file

@ -1,6 +1,6 @@
[gd_resource type="TileSet" load_steps=4 format=2]
[ext_resource path="res://images/Batiment.png" type="Texture" id=1]
[ext_resource path="res://assets/images/Batiment.png" type="Texture" id=1]
[sub_resource type="OccluderPolygon2D" id=1]
polygon = PoolVector2Array( -8.00226, -7.97379, -7.99188, 7.99426, 8.00321, 7.99426, 8.01305, -8.00083 )

View file

@ -1,6 +1,6 @@
[gd_scene load_steps=4 format=2]
[ext_resource path="res://images/Batiment.png" type="Texture" id=1]
[ext_resource path="res://assets/images/Batiment.png" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 8, 8 )