diff --git a/images/Batiment.png b/assets/images/Batiment.png similarity index 100% rename from images/Batiment.png rename to assets/images/Batiment.png diff --git a/images/Fond.png b/assets/images/Fond.png similarity index 100% rename from images/Fond.png rename to assets/images/Fond.png diff --git a/images/Lumière.png b/assets/images/Lumière.png similarity index 100% rename from images/Lumière.png rename to assets/images/Lumière.png diff --git a/images/balle.png b/assets/images/balle.png similarity index 100% rename from images/balle.png rename to assets/images/balle.png diff --git a/images/joueur.png b/assets/images/joueur.png similarity index 100% rename from images/joueur.png rename to assets/images/joueur.png diff --git a/images/mechant.png b/assets/images/mechant.png similarity index 100% rename from images/mechant.png rename to assets/images/mechant.png diff --git a/scenes/Ennemi.tscn b/scenes/Ennemi.tscn index 9440357..519ad22 100644 --- a/scenes/Ennemi.tscn +++ b/scenes/Ennemi.tscn @@ -1,6 +1,6 @@ [gd_scene load_steps=5 format=2] -[ext_resource path="res://images/mechant.png" type="Texture" id=1] +[ext_resource path="res://assets/images/mechant.png" type="Texture" id=1] [ext_resource path="res://scripts/Ennemi.gd" type="Script" id=2] [sub_resource type="RectangleShape2D" id=1] diff --git a/scenes/Monde.tscn b/scenes/Monde.tscn index 496e22c..d3235ff 100644 --- a/scenes/Monde.tscn +++ b/scenes/Monde.tscn @@ -1,11 +1,14 @@ [gd_scene load_steps=10 format=2] -[ext_resource path="res://images/joueur.png" type="Texture" id=1] +[ext_resource path="res://assets/images/joueur.png" type="Texture" id=1] [ext_resource path="res://scripts/Joueur.gd" type="Script" id=2] [ext_resource path="res://scenes/Ennemi.tscn" type="PackedScene" id=3] -[ext_resource path="res://images/Fond.png" type="Texture" id=4] +[ext_resource path="res://assets/images/Fond.png" type="Texture" id=4] [ext_resource path="res://scenes/mur.tres" type="TileSet" id=5] -[ext_resource path="res://images/Lumière.png" type="Texture" id=6] +[ext_resource path="res://assets/images/Lumière.png" type="Texture" id=6] + + + [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 8, 8 ) diff --git a/scenes/mur.tres b/scenes/mur.tres index 020b420..defa5c8 100644 --- a/scenes/mur.tres +++ b/scenes/mur.tres @@ -1,6 +1,6 @@ [gd_resource type="TileSet" load_steps=4 format=2] -[ext_resource path="res://images/Batiment.png" type="Texture" id=1] +[ext_resource path="res://assets/images/Batiment.png" type="Texture" id=1] [sub_resource type="OccluderPolygon2D" id=1] polygon = PoolVector2Array( -8.00226, -7.97379, -7.99188, 7.99426, 8.00321, 7.99426, 8.01305, -8.00083 )