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Tyra/scripts/PortailDeFin.gd
2021-04-08 03:02:23 +02:00

9 lines
284 B
GDScript

extends Area2D
func _ready():
pass
func _on_Portail_de_fin_body_entered(body):
if "Joueur" in body.name: # si la personne qui entre est un joueur
if get_tree().change_scene("res://scenes/Menu.tscn") != OK: # go au menu
print("Impossible de charger le jeu.") # gestion erreur