diff --git a/GODOT/Coin.gd b/GODOT/Coin.gd new file mode 100644 index 0000000..55dcc40 --- /dev/null +++ b/GODOT/Coin.gd @@ -0,0 +1,10 @@ +extends RigidBody2D + +export var min_vitesse = 150 +export var max_vitesse = 200 + +func _ready(): + $AnimatedSprite.animation = "coin" + +func _on_VisibilityNotifier2D_screen_exited(): + queue_free() diff --git a/GODOT/Coin.tscn b/GODOT/Coin.tscn new file mode 100644 index 0000000..70a0d1b --- /dev/null +++ b/GODOT/Coin.tscn @@ -0,0 +1,56 @@ +[gd_scene load_steps=10 format=2] + +[ext_resource path="res://imgs/coin.png" type="Texture" id=1] +[ext_resource path="res://Coin.gd" type="Script" id=2] + +[sub_resource type="AtlasTexture" id=1] +atlas = ExtResource( 1 ) +region = Rect2( 0, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=2] +atlas = ExtResource( 1 ) +region = Rect2( 32, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=3] +atlas = ExtResource( 1 ) +region = Rect2( 64, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=4] +atlas = ExtResource( 1 ) +region = Rect2( 0, 32, 32, 32 ) + +[sub_resource type="AtlasTexture" id=5] +atlas = ExtResource( 1 ) +region = Rect2( 32, 32, 32, 32 ) + +[sub_resource type="SpriteFrames" id=6] +animations = [ { +"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ], +"loop": true, +"name": "coin", +"speed": 5.0 +} ] + +[sub_resource type="CircleShape2D" id=7] +radius = 16.5576 + +[node name="Coin" type="RigidBody2D" groups=[ +"coins", +]] +collision_mask = 2147483648 +gravity_scale = 0.0 +script = ExtResource( 2 ) + +[node name="AnimatedSprite" type="AnimatedSprite" parent="."] +scale = Vector2( 3, 3 ) +frames = SubResource( 6 ) +animation = "coin" +playing = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2( -8.90899, -8.5749 ) +shape = SubResource( 7 ) + +[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="."] +position = Vector2( -9.07603, -7.46128 ) +scale = Vector2( 1.55125, 1.47886 ) diff --git a/GODOT/Ennemi.gd b/GODOT/Ennemi.gd new file mode 100644 index 0000000..88f0cf9 --- /dev/null +++ b/GODOT/Ennemi.gd @@ -0,0 +1,13 @@ +extends RigidBody2D + +export var min_vitesse = 175 +export var max_vitesse = 225 +export var type_ennemi = "None" + +func _ready(): + var type = $AnimatedSprite.frames.get_animation_names() # liste des animations + $AnimatedSprite.animation = type[randi() % type.size()] # choix d'une animation parmis la liste + type_ennemi = $AnimatedSprite.animation + +func _on_VisibilityNotifier2D_screen_exited(): + queue_free() diff --git a/GODOT/Ennemi.tscn b/GODOT/Ennemi.tscn new file mode 100644 index 0000000..2f157a6 --- /dev/null +++ b/GODOT/Ennemi.tscn @@ -0,0 +1,74 @@ +[gd_scene load_steps=12 format=2] + +[ext_resource path="res://imgs/fantome.png" type="Texture" id=1] +[ext_resource path="res://Ennemi.gd" type="Script" id=2] +[ext_resource path="res://imgs/oeil.png" type="Texture" id=3] + +[sub_resource type="AtlasTexture" id=1] +atlas = ExtResource( 1 ) +region = Rect2( 0, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=2] +atlas = ExtResource( 1 ) +region = Rect2( 64, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=3] +atlas = ExtResource( 1 ) +region = Rect2( 32, 32, 32, 32 ) + +[sub_resource type="AtlasTexture" id=4] +atlas = ExtResource( 3 ) +region = Rect2( 0, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=5] +atlas = ExtResource( 3 ) +region = Rect2( 32, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=6] +atlas = ExtResource( 3 ) +region = Rect2( 0, 32, 32, 32 ) + +[sub_resource type="SpriteFrames" id=7] +animations = [ { +"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ) ], +"loop": true, +"name": "fantome", +"speed": 4.0 +}, { +"frames": [ SubResource( 4 ), SubResource( 5 ), SubResource( 6 ) ], +"loop": true, +"name": "oeil", +"speed": 6.0 +} ] + +[sub_resource type="CapsuleShape2D" id=8] +radius = 23.5359 +height = 5.09861 + +[node name="Ennemi" type="RigidBody2D" groups=[ +"ennemis", +]] +position = Vector2( 0, -0.198425 ) +collision_mask = 0 +gravity_scale = 0.0 +script = ExtResource( 2 ) +__meta__ = { +"_edit_group_": true +} + +[node name="AnimatedSprite" type="AnimatedSprite" parent="."] +position = Vector2( 0.339, -7.739 ) +scale = Vector2( 2, 2 ) +frames = SubResource( 7 ) +animation = "oeil" +frame = 1 +playing = true + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2( 0.087, -7.283 ) +scale = Vector2( 1.011, 0.968 ) +shape = SubResource( 8 ) + +[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="."] +position = Vector2( -0.099213, -7.04408 ) +scale = Vector2( 1.9822, 2.20048 ) diff --git a/GODOT/Main.gd b/GODOT/Main.gd new file mode 100644 index 0000000..e5c404c --- /dev/null +++ b/GODOT/Main.gd @@ -0,0 +1,103 @@ +extends Node + +export (PackedScene) var Ennemi +export (PackedScene) var Coin +var score +var vie = 3 +var content_music +var content + +func _ready(): + var file = File.new() + var difficulty = "0.2" + file.open("res://settings_difficulty.txt", File.WRITE) + file.store_string(difficulty) + file.close() + $TimerEnnemi.set_wait_time(float(difficulty)) + file.open("res://settings_music.txt", File.WRITE) + file.store_string("on") + file.close() + randomize() + +func perdu(): + $TimerScore.stop() + $TimerEnnemi.stop() + $TimerCoin.stop() + get_tree().call_group("ennemis", "queue_free") # supprime tous les ennemis restants dans le groupe "ennemis" + get_tree().call_group("coins", "queue_free") # pareil pour les pieces + $AudioStreamPlayer.stop() + if content_music == "on": + $AudioGameOver.play() + $Menu.show_partie_perdue() + $TextureRect.texture = load("res://imgs/background.png") + +func nouvelle_partie(): + score = 0 + $Joueur.start($PositionDebut.position) + $TimerDebut.start() + vie = 3 + $Vie.update_health(vie) + $Menu.update_score(score) + var file_music = File.new() + file_music.open("res://settings_music.txt", File.READ) + content_music = file_music.get_as_text() + file_music.close() + if content_music == "on": + $AudioStreamPlayer.play() + $AudioGameOver.stop() + $Menu.show_message("Des ennemis arrivent...") + $TextureRect.texture = load("res://imgs/background_ig.png") + # lecture des paramètres + + var file = File.new() + file.open("res://settings_difficulty.txt", File.READ) + content = file.get_as_text() + file.close() + $TimerEnnemi.set_wait_time(float(content)) + +func _on_TimerEnnemi_timeout(): + $Path2D/SpawnEnnemi.offset = randi() # Choisi un endroit aléatoire sur Path2D (autour de l'écran) + var ennemi = Ennemi.instance() # créer une instance d'un ennemi + add_child(ennemi) # ajout de l'ennemi à la scène + var direction = $Path2D/SpawnEnnemi.rotation + PI / 2 # direction de l'ennemi perpendiculaire à sa trajectoire + ennemi.position = $Path2D/SpawnEnnemi.position # fait spawn l'ennemi à l'endroit aléatoire + direction += rand_range(-deg2rad(45), deg2rad(45)) # ajout d'un aléatoire de 90° dans la direction + if ennemi.type_ennemi == "oeil": + ennemi.rotation = direction # l'ennemi regarde devant lui + ennemi.linear_velocity = Vector2(rand_range(ennemi.min_vitesse, ennemi.max_vitesse), 0) # vitesse de l'ennemi + ennemi.linear_velocity = ennemi.linear_velocity.rotated(direction) # direction de l'ennemi + +func _on_TimerDebut_timeout(): # démarre les autres timers + $TimerEnnemi.start() + $TimerCoin.start() + $TimerScore.start() + +func _on_TimerCoin_timeout(): + $Path2D/SpawnEnnemi.offset = randi() + var coin = Coin.instance() + add_child(coin) + var direction = $Path2D/SpawnEnnemi.rotation + PI / 2 + coin.position = $Path2D/SpawnEnnemi.position + direction += rand_range(-deg2rad(45), deg2rad(45)) + coin.linear_velocity = Vector2(rand_range(coin.min_vitesse, coin.max_vitesse), 0) + coin.linear_velocity = coin.linear_velocity.rotated(direction) + +func _on_TimerScore_timeout(): # augmente le score de 1 toutes les secondes (correspond au wait time) + score += 1 + $Menu.update_score(score) + +func piece(): + score += 5 + if content_music == "on": + $AudioPiece.play() + $Menu.update_score(score) + get_tree().call_group("coins", "queue_free") # supprime les pieces + +func _on_Joueur_touche(): + if not $TimerIsostasieVie.time_left > 0: + vie -= 1 + $Vie.update_health(vie) + $TimerIsostasieVie.start() + +func _on_Menu_musicoff(): + $AudioGameOver.stop() diff --git a/GODOT/Main.tscn b/GODOT/Main.tscn new file mode 100644 index 0000000..e41ac38 --- /dev/null +++ b/GODOT/Main.tscn @@ -0,0 +1,89 @@ +[gd_scene load_steps=12 format=2] + +[ext_resource path="res://Player.tscn" type="PackedScene" id=1] +[ext_resource path="res://Main.gd" type="Script" id=2] +[ext_resource path="res://Ennemi.tscn" type="PackedScene" id=3] +[ext_resource path="res://Menu.tscn" type="PackedScene" id=4] +[ext_resource path="res://imgs/background.png" type="Texture" id=5] +[ext_resource path="res://sounds/music_background.wav" type="AudioStream" id=6] +[ext_resource path="res://sounds/gameover.wav" type="AudioStream" id=7] +[ext_resource path="res://Coin.tscn" type="PackedScene" id=8] +[ext_resource path="res://Vie.tscn" type="PackedScene" id=9] +[ext_resource path="res://sounds/pickupcoin.wav" type="AudioStream" id=10] + +[sub_resource type="Curve2D" id=1] +_data = { +"points": PoolVector2Array( 0, 0, 0, 0, -1.09833, -1.42838, 0, 0, 0, 0, 480, 0, 0, 0, 0, 0, 480, 720, 0, 0, 0, 0, 0, 720, 0, 0, 0, 0, -1.09833, -1.42838 ) +} + +[node name="Main" type="Node"] +script = ExtResource( 2 ) +Ennemi = ExtResource( 3 ) +Coin = ExtResource( 8 ) + +[node name="TextureRect" type="TextureRect" parent="."] +margin_right = 480.0 +margin_bottom = 720.0 +texture = ExtResource( 5 ) +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="Joueur" parent="." instance=ExtResource( 1 )] + +[node name="TimerEnnemi" type="Timer" parent="."] +wait_time = 0.2 + +[node name="TimerScore" type="Timer" parent="."] + +[node name="TimerDebut" type="Timer" parent="."] +wait_time = 2.0 +one_shot = true + +[node name="TimerCoin" type="Timer" parent="."] +wait_time = 5.0 + +[node name="TimerIsostasieVie" type="Timer" parent="."] +one_shot = true + +[node name="PositionDebut" type="Position2D" parent="."] +position = Vector2( 240, 320 ) + +[node name="Path2D" type="Path2D" parent="."] +curve = SubResource( 1 ) + +[node name="SpawnEnnemi" type="PathFollow2D" parent="Path2D"] +position = Vector2( -1.09833, -1.42838 ) +rotation = 0.00296902 + +[node name="Menu" parent="." instance=ExtResource( 4 )] + +[node name="AudioStreamPlayer" type="AudioStreamPlayer" parent="."] +stream = ExtResource( 6 ) +volume_db = -24.233 + +[node name="AudioGameOver" type="AudioStreamPlayer" parent="."] +stream = ExtResource( 7 ) + +[node name="Vie" parent="." instance=ExtResource( 9 )] +anchor_left = 0.5 +anchor_top = 1.0 +anchor_right = 0.5 +anchor_bottom = 1.0 +margin_left = -72.5 +margin_top = -36.0 +margin_right = -35.5 +margin_bottom = -27.0 + +[node name="AudioPiece" type="AudioStreamPlayer" parent="."] +stream = ExtResource( 10 ) +volume_db = 3.0 +[connection signal="perdu" from="Joueur" to="." method="perdu"] +[connection signal="piece" from="Joueur" to="." method="piece"] +[connection signal="touche" from="Joueur" to="." method="_on_Joueur_touche"] +[connection signal="timeout" from="TimerEnnemi" to="." method="_on_TimerEnnemi_timeout"] +[connection signal="timeout" from="TimerScore" to="." method="_on_TimerScore_timeout"] +[connection signal="timeout" from="TimerDebut" to="." method="_on_TimerDebut_timeout"] +[connection signal="timeout" from="TimerCoin" to="." method="_on_TimerCoin_timeout"] +[connection signal="lancement_partie" from="Menu" to="." method="nouvelle_partie"] +[connection signal="musicoff" from="Menu" to="." method="_on_Menu_musicoff"] diff --git a/GODOT/Menu.gd b/GODOT/Menu.gd new file mode 100644 index 0000000..05c32f4 --- /dev/null +++ b/GODOT/Menu.gd @@ -0,0 +1,105 @@ +extends CanvasLayer + +signal lancement_partie +var difficulty_facile = "0.5" +var difficulty_normal = "0.2" +var difficulty_difficile = "0.1" +signal musicoff + +func _ready(): + cacher_settings() + AllButtonNiveauWhite() + AllButtonMusicWhite() + $Settings/ButtonNormal.add_color_override("font_color", Color.green) + $Settings/ButtonMusiqueON.add_color_override("font_color", Color.green) + +func show_message(text): + $LabelMessage.text = text + $LabelMessage.show() + $TimerMessage.start() + +func show_partie_perdue(): + $"Menu Principal/ButtonStart".show() + $"Menu Principal/ButtonSettings".show() + $"Menu Principal/LabelTitre".show() + show_message("Perdu !") + +func update_score(score): + $"Menu Principal/LabelScore".text = str(score) + +func _on_TimerMessage_timeout(): + $LabelMessage.hide() + +func _on_ButtonStart_pressed(): + $"Menu Principal/ButtonStart".hide() + emit_signal("lancement_partie") + $"Menu Principal/LabelTitre".hide() + $"Menu Principal/ButtonSettings".hide() + +func _on_ButtonSettings_pressed(): + for i in $"Menu Principal".get_children(): + i.hide() + montrer_settings() + +func cacher_settings(): # on cache les settings + for i in $Settings.get_children(): + i.hide() + +func montrer_settings(): # on affiche les settings + for i in $Settings.get_children(): + i.show() + +func _on_ButtonBackToMenu_pressed(): + for i in $"Menu Principal".get_children(): + i.show() + cacher_settings() + +func _on_ButtonFacile_pressed(): + AllButtonNiveauWhite() + var file = File.new() + file.open("res://settings_difficulty.txt", File.WRITE) + file.store_string(difficulty_facile) + file.close() + $Settings/ButtonFacile.add_color_override("font_color", Color.green) + +func _on_ButtonNormal_pressed(): + AllButtonNiveauWhite() + var file = File.new() + file.open("res://settings_difficulty.txt", File.WRITE) + file.store_string(difficulty_normal) + file.close() + $Settings/ButtonNormal.add_color_override("font_color", Color.green) + +func _on_ButtonDifficile_pressed(): + AllButtonNiveauWhite() + var file = File.new() + file.open("res://settings_difficulty.txt", File.WRITE) + file.store_string(difficulty_difficile) + file.close() + $Settings/ButtonDifficile.add_color_override("font_color", Color.green) + +func AllButtonNiveauWhite(): + $Settings/ButtonFacile.add_color_override("font_color", Color.white) + $Settings/ButtonNormal.add_color_override("font_color", Color.white) + $Settings/ButtonDifficile.add_color_override("font_color", Color.white) + +func _on_ButtonMusiqueON_pressed(): + AllButtonMusicWhite() + $Settings/ButtonMusiqueON.add_color_override("font_color", Color.green) + var file = File.new() + file.open("res://settings_music.txt", File.WRITE) + file.store_string("on") + file.close() + +func _on_ButtonMusiqueOFF_pressed(): + AllButtonMusicWhite() + $Settings/ButtonMusiqueOFF.add_color_override("font_color", Color.red) + var file = File.new() + file.open("res://settings_music.txt", File.WRITE) + file.store_string("off") + file.close() + emit_signal("musicoff") + +func AllButtonMusicWhite(): + $Settings/ButtonMusiqueOFF.add_color_override("font_color", Color.white) + $Settings/ButtonMusiqueON.add_color_override("font_color", Color.white) diff --git a/GODOT/Menu.tscn b/GODOT/Menu.tscn new file mode 100644 index 0000000..f82c704 --- /dev/null +++ b/GODOT/Menu.tscn @@ -0,0 +1,229 @@ +[gd_scene load_steps=6 format=2] + +[ext_resource path="res://Menu.gd" type="Script" id=1] + +[sub_resource type="DynamicFontData" id=1] +font_path = "res://fonts/Marshmallow.ttf" + +[sub_resource type="DynamicFont" id=2] +size = 25 +font_data = SubResource( 1 ) + +[sub_resource type="DynamicFont" id=3] +size = 58 +font_data = SubResource( 1 ) + +[sub_resource type="DynamicFont" id=4] +size = 50 +font_data = SubResource( 1 ) + +[node name="Menu" type="CanvasLayer"] +script = ExtResource( 1 ) + +[node name="Menu Principal" type="Node" parent="."] + +[node name="LabelRecord" type="Label" parent="Menu Principal"] +margin_left = 217.236 +margin_top = 18.6199 +margin_right = 349.236 +margin_bottom = 72.6199 +custom_fonts/font = SubResource( 2 ) +custom_colors/font_color = Color( 1, 1, 1, 1 ) +custom_colors/font_color_shadow = Color( 0, 0, 0, 1 ) +text = "Record" +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="LabelScore" type="Label" parent="Menu Principal"] +anchor_left = 0.5 +anchor_right = 0.5 +margin_left = -9.01361 +margin_top = 50.2254 +margin_right = 30.9864 +margin_bottom = 104.225 +custom_fonts/font = SubResource( 3 ) +custom_colors/font_color = Color( 1, 1, 1, 1 ) +custom_colors/font_color_shadow = Color( 0, 0, 0, 1 ) +text = "0" +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="ButtonStart" type="Button" parent="Menu Principal"] +anchor_left = 0.5 +anchor_top = 1.0 +anchor_right = 0.5 +anchor_bottom = 1.0 +margin_left = -185.0 +margin_top = -129.0 +margin_right = 185.0 +margin_bottom = -69.0 +custom_fonts/font = SubResource( 4 ) +text = "Commencer une partie" +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="LabelTitre" type="Label" parent="Menu Principal"] +anchor_top = 0.5 +anchor_right = 1.0 +anchor_bottom = 0.5 +margin_top = -136.0 +margin_bottom = -82.0 +custom_fonts/font = SubResource( 4 ) +custom_colors/font_color_shadow = Color( 0, 0, 0, 1 ) +text = "Yokai Survive" +align = 1 +autowrap = true +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="ButtonSettings" type="Button" parent="Menu Principal"] +anchor_left = 0.5 +anchor_top = 1.0 +anchor_right = 0.5 +anchor_bottom = 1.0 +margin_left = -101.0 +margin_top = -60.0 +margin_right = 101.0 +custom_fonts/font = SubResource( 4 ) +text = "Parametres" +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="Settings" type="Node" parent="."] + +[node name="ButtonFacile" type="Button" parent="Settings"] +anchor_top = 0.5 +anchor_bottom = 0.5 +margin_left = 50.0 +margin_top = -240.0 +margin_right = 152.0 +margin_bottom = -180.0 +custom_fonts/font = SubResource( 4 ) +text = "Facile" +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="ButtonNormal" type="Button" parent="Settings"] +anchor_top = 0.5 +anchor_bottom = 0.5 +margin_left = 167.0 +margin_top = -240.0 +margin_right = 287.0 +margin_bottom = -180.0 +custom_fonts/font = SubResource( 4 ) +text = "Normal" +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="ButtonDifficile" type="Button" parent="Settings"] +anchor_top = 0.5 +anchor_bottom = 0.5 +margin_left = 300.0 +margin_top = -240.0 +margin_right = 439.0 +margin_bottom = -180.0 +custom_fonts/font = SubResource( 4 ) +text = "Difficile" +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="ButtonBackToMenu" type="Button" parent="Settings"] +anchor_left = 0.5 +anchor_top = 1.0 +anchor_right = 0.5 +anchor_bottom = 1.0 +margin_left = -131.0 +margin_top = -60.0 +margin_right = 131.0 +custom_fonts/font = SubResource( 4 ) +text = "Retour au menu" +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="LabelNiveau" type="Label" parent="Settings"] +anchor_right = 1.0 +margin_top = 50.0 +margin_bottom = 104.0 +custom_fonts/font = SubResource( 4 ) +custom_colors/font_color_shadow = Color( 0, 0, 0, 1 ) +text = "Niveau" +align = 1 +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="LabelMusique" type="Label" parent="Settings"] +anchor_top = 0.5 +anchor_right = 1.0 +anchor_bottom = 0.5 +margin_top = -128.0 +margin_bottom = -74.0 +custom_fonts/font = SubResource( 4 ) +custom_colors/font_color_shadow = Color( 0, 0, 0, 1 ) +text = "Musique" +align = 1 +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="ButtonMusiqueON" type="Button" parent="Settings"] +anchor_top = 0.5 +anchor_bottom = 0.5 +margin_left = 157.766 +margin_top = -71.0 +margin_right = 222.766 +margin_bottom = -11.0 +custom_fonts/font = SubResource( 4 ) +text = "ON" +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="ButtonMusiqueOFF" type="Button" parent="Settings"] +anchor_top = 0.5 +anchor_bottom = 0.5 +margin_left = 239.0 +margin_top = -71.0 +margin_right = 305.0 +margin_bottom = -11.0 +custom_fonts/font = SubResource( 4 ) +text = "OFF" +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="TimerMessage" type="Timer" parent="."] +wait_time = 2.0 +one_shot = true + +[node name="LabelMessage" type="Label" parent="."] +anchor_left = 0.5 +anchor_right = 0.5 +margin_left = -240.0 +margin_top = 150.0 +margin_right = 240.0 +margin_bottom = 14.0 +custom_fonts/font = SubResource( 4 ) +custom_colors/font_color_shadow = Color( 0, 0, 0, 1 ) +align = 1 +__meta__ = { +"_edit_use_anchors_": false +} +[connection signal="pressed" from="Menu Principal/ButtonStart" to="." method="_on_ButtonStart_pressed"] +[connection signal="pressed" from="Menu Principal/ButtonSettings" to="." method="_on_ButtonSettings_pressed"] +[connection signal="pressed" from="Settings/ButtonFacile" to="." method="_on_ButtonFacile_pressed"] +[connection signal="pressed" from="Settings/ButtonNormal" to="." method="_on_ButtonNormal_pressed"] +[connection signal="pressed" from="Settings/ButtonDifficile" to="." method="_on_ButtonDifficile_pressed"] +[connection signal="pressed" from="Settings/ButtonBackToMenu" to="." method="_on_ButtonBackToMenu_pressed"] +[connection signal="pressed" from="Settings/ButtonMusiqueON" to="." method="_on_ButtonMusiqueON_pressed"] +[connection signal="pressed" from="Settings/ButtonMusiqueOFF" to="." method="_on_ButtonMusiqueOFF_pressed"] +[connection signal="timeout" from="TimerMessage" to="." method="_on_TimerMessage_timeout"] diff --git a/GODOT/Player.gd b/GODOT/Player.gd new file mode 100644 index 0000000..593a7e1 --- /dev/null +++ b/GODOT/Player.gd @@ -0,0 +1,94 @@ +extends Area2D + +export var vitesse = 400 # vitesse en pixel/sec +var screen_size # taille de la fenetre +signal perdu +signal piece +signal touche +var vie = 3 + +func _ready(): + screen_size = get_viewport_rect().size + hide() + +func _process(delta): + var velocity = Vector2(0, 0) + var animated = false + + # animation diagonales + + if Input.is_action_pressed('ui_up') and (Input.is_action_pressed('ui_left') or Input.is_action_pressed('ui_right')): + if $TimerIsostasieVie.time_left > 0: + $AnimatedSprite.play("haut-hit") + else: + $AnimatedSprite.play("haut") + animated = true + if Input.is_action_pressed('ui_down') and (Input.is_action_pressed('ui_left') or Input.is_action_pressed('ui_right')): + if $TimerIsostasieVie.time_left > 0: + $AnimatedSprite.play("bas-hit") + else: + $AnimatedSprite.play("bas") + animated = true + + # déplacement et animation gauche droite haut bas + + if Input.is_action_pressed("ui_right"): + velocity.x += 1 + if not animated: + if $TimerIsostasieVie.time_left > 0: + $AnimatedSprite.play("droite-hit") + else: + $AnimatedSprite.play("droite") + if Input.is_action_pressed("ui_left"): + velocity.x -= 1 + if not animated: + if $TimerIsostasieVie.time_left > 0: + $AnimatedSprite.play("gauche-hit") + else: + $AnimatedSprite.play("gauche") + if Input.is_action_pressed("ui_down"): + velocity.y += 1 + if not animated: + if $TimerIsostasieVie.time_left > 0: + $AnimatedSprite.play("bas-hit") + else: + $AnimatedSprite.play("bas") + if Input.is_action_pressed("ui_up"): + velocity.y -= 1 + if not animated: + if $TimerIsostasieVie.time_left > 0: + $AnimatedSprite.play("haut-hit") + else: + $AnimatedSprite.play("haut") + + # vitesse indentique en diagonale + if velocity.length() > 0: + velocity = velocity.normalized() * vitesse + else: + $AnimatedSprite.set_frame(0) + $AnimatedSprite.stop() + + position += velocity * delta + position.x = clamp(position.x, 0, screen_size.x) + position.y = clamp(position.y, 0, screen_size.y) + +func _on_Joueur_body_entered(body): # _body au lieu de body parce que on ne l'utilise pas + if "Ennemi" in str(body.name): + emit_signal("touche") + if not $TimerIsostasieVie.time_left > 0: + vie -= 1 + $TimerIsostasieVie.start() + if vie < 1: + emit_signal("perdu") + hide() + $CollisionShape2D.set_deferred("disabled", true) + else: + emit_signal("piece") + +func start(pos): + position = pos + $AnimatedSprite.play("bas") + $AnimatedSprite.stop() + show() + vie = 3 + $CollisionShape2D.disabled = false diff --git a/GODOT/Player.tscn b/GODOT/Player.tscn new file mode 100644 index 0000000..089658e --- /dev/null +++ b/GODOT/Player.tscn @@ -0,0 +1,157 @@ +[gd_scene load_steps=32 format=2] + +[ext_resource path="res://imgs/ninja_haut.png" type="Texture" id=1] +[ext_resource path="res://imgs/ninja_bas.png" type="Texture" id=2] +[ext_resource path="res://imgs/ninja_bas-hit.png" type="Texture" id=3] +[ext_resource path="res://imgs/ninja_haut-hit.png" type="Texture" id=4] +[ext_resource path="res://Player.gd" type="Script" id=5] +[ext_resource path="res://imgs/ninja_right.png" type="Texture" id=6] +[ext_resource path="res://imgs/ninja_left-hit.png" type="Texture" id=7] +[ext_resource path="res://imgs/ninja_right-hit.png" type="Texture" id=8] +[ext_resource path="res://imgs/ninja_left.png" type="Texture" id=11] + +[sub_resource type="AtlasTexture" id=1] +atlas = ExtResource( 6 ) +region = Rect2( 32, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=2] +atlas = ExtResource( 6 ) +region = Rect2( 0, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=3] +atlas = ExtResource( 11 ) +region = Rect2( 32, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=4] +atlas = ExtResource( 11 ) +region = Rect2( 0, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=5] +atlas = ExtResource( 7 ) +region = Rect2( 32, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=6] +atlas = ExtResource( 11 ) +region = Rect2( 0, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=7] +atlas = ExtResource( 8 ) +region = Rect2( 32, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=8] +atlas = ExtResource( 6 ) +region = Rect2( 0, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=9] +atlas = ExtResource( 2 ) +region = Rect2( 0, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=10] +atlas = ExtResource( 2 ) +region = Rect2( 32, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=11] +atlas = ExtResource( 2 ) +region = Rect2( 0, 32, 32, 32 ) + +[sub_resource type="AtlasTexture" id=12] +atlas = ExtResource( 4 ) +region = Rect2( 0, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=13] +atlas = ExtResource( 1 ) +region = Rect2( 32, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=14] +atlas = ExtResource( 4 ) +region = Rect2( 0, 32, 32, 32 ) + +[sub_resource type="AtlasTexture" id=15] +atlas = ExtResource( 3 ) +region = Rect2( 0, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=16] +atlas = ExtResource( 2 ) +region = Rect2( 32, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=17] +atlas = ExtResource( 3 ) +region = Rect2( 0, 32, 32, 32 ) + +[sub_resource type="AtlasTexture" id=18] +atlas = ExtResource( 1 ) +region = Rect2( 0, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=19] +atlas = ExtResource( 1 ) +region = Rect2( 32, 0, 32, 32 ) + +[sub_resource type="AtlasTexture" id=20] +atlas = ExtResource( 1 ) +region = Rect2( 0, 32, 32, 32 ) + +[sub_resource type="SpriteFrames" id=21] +animations = [ { +"frames": [ SubResource( 1 ), SubResource( 2 ) ], +"loop": true, +"name": "droite", +"speed": 5.0 +}, { +"frames": [ SubResource( 3 ), SubResource( 4 ) ], +"loop": true, +"name": "gauche", +"speed": 5.0 +}, { +"frames": [ SubResource( 5 ), SubResource( 6 ) ], +"loop": true, +"name": "gauche-hit", +"speed": 5.0 +}, { +"frames": [ SubResource( 7 ), SubResource( 8 ) ], +"loop": true, +"name": "droite-hit", +"speed": 5.0 +}, { +"frames": [ SubResource( 9 ), SubResource( 10 ), SubResource( 11 ) ], +"loop": true, +"name": "bas", +"speed": 5.0 +}, { +"frames": [ SubResource( 12 ), SubResource( 13 ), SubResource( 14 ) ], +"loop": true, +"name": "haut-hit", +"speed": 5.0 +}, { +"frames": [ SubResource( 15 ), SubResource( 16 ), SubResource( 17 ) ], +"loop": true, +"name": "bas-hit", +"speed": 5.0 +}, { +"frames": [ SubResource( 18 ), SubResource( 19 ), SubResource( 20 ) ], +"loop": true, +"name": "haut", +"speed": 5.0 +} ] + +[sub_resource type="RectangleShape2D" id=22] +extents = Vector2( 21.5745, 33.778 ) + +[node name="Joueur" type="Area2D"] +position = Vector2( 9.91069, 8.96681 ) +script = ExtResource( 5 ) +__meta__ = { +"_edit_group_": true +} + +[node name="AnimatedSprite" type="AnimatedSprite" parent="."] +scale = Vector2( 2.5, 2.5 ) +frames = SubResource( 21 ) +animation = "haut-hit" + +[node name="CollisionShape2D" type="CollisionShape2D" parent="."] +position = Vector2( -3.6604, 6.29072 ) +shape = SubResource( 22 ) + +[node name="TimerIsostasieVie" type="Timer" parent="."] +one_shot = true +[connection signal="body_entered" from="." to="." method="_on_Joueur_body_entered"] diff --git a/GODOT/Vie.gd b/GODOT/Vie.gd new file mode 100644 index 0000000..cd8b663 --- /dev/null +++ b/GODOT/Vie.gd @@ -0,0 +1,11 @@ +extends HBoxContainer + +var coeur_plein = preload("res://imgs/coeur.png") +var coeur_vide = preload("res://imgs/coeur_vide.png") + +func update_health(value): + for i in get_child_count(): + if value > i: + get_child(i).texture = coeur_plein + else: + get_child(i).texture = coeur_vide diff --git a/GODOT/Vie.tscn b/GODOT/Vie.tscn new file mode 100644 index 0000000..c1b007d --- /dev/null +++ b/GODOT/Vie.tscn @@ -0,0 +1,34 @@ +[gd_scene load_steps=3 format=2] + +[ext_resource path="res://Vie.gd" type="Script" id=1] +[ext_resource path="res://imgs/coeur.png" type="Texture" id=2] + +[node name="Vie" type="HBoxContainer"] +margin_right = 37.0 +margin_bottom = 9.0 +rect_scale = Vector2( 4, 4 ) +custom_constants/separation = 5 +script = ExtResource( 1 ) +__meta__ = { +"_edit_use_anchors_": false +} + +[node name="1" type="TextureRect" parent="."] +margin_right = 9.0 +margin_bottom = 9.0 +texture = ExtResource( 2 ) +stretch_mode = 3 + +[node name="2" type="TextureRect" parent="."] +margin_left = 14.0 +margin_right = 23.0 +margin_bottom = 9.0 +texture = ExtResource( 2 ) +stretch_mode = 3 + +[node name="3" type="TextureRect" parent="."] +margin_left = 28.0 +margin_right = 37.0 +margin_bottom = 9.0 +texture = ExtResource( 2 ) +stretch_mode = 3 diff --git a/GODOT/default_env.tres b/GODOT/default_env.tres new file mode 100644 index 0000000..20207a4 --- /dev/null +++ b/GODOT/default_env.tres @@ -0,0 +1,7 @@ +[gd_resource type="Environment" load_steps=2 format=2] + +[sub_resource type="ProceduralSky" id=1] + +[resource] +background_mode = 2 +background_sky = SubResource( 1 ) diff --git a/GODOT/export_presets.cfg b/GODOT/export_presets.cfg new file mode 100644 index 0000000..ddf1746 --- /dev/null +++ b/GODOT/export_presets.cfg @@ -0,0 +1,42 @@ +[preset.0] + +name="Windows Desktop" +platform="Windows Desktop" +runnable=true +custom_features="" +export_filter="all_resources" +include_filter="" +exclude_filter="" +export_path="../../../../../../Desktop/.exe" +patch_list=PoolStringArray( ) +script_export_mode=1 +script_encryption_key="" + +[preset.0.options] + +texture_format/bptc=false +texture_format/s3tc=true +texture_format/etc=false +texture_format/etc2=false +texture_format/no_bptc_fallbacks=true +binary_format/64_bits=true +binary_format/embed_pck=false +custom_template/release="" +custom_template/debug="" +codesign/enable=false +codesign/identity_type=0 +codesign/identity="" +codesign/password="" +codesign/timestamp=true +codesign/timestamp_server_url="" +codesign/digest_algorithm=1 +codesign/description="" +codesign/custom_options=PoolStringArray( ) +application/icon="" +application/file_version="0.0.1" +application/product_version="0.0.1" +application/company_name="EzProduction" +application/product_name="Dodge" +application/file_description="" +application/copyright="" +application/trademarks="" diff --git a/GODOT/fonts/Marshmallow.ttf b/GODOT/fonts/Marshmallow.ttf new file mode 100644 index 0000000..6496c19 Binary files /dev/null and b/GODOT/fonts/Marshmallow.ttf differ diff --git a/GODOT/fonts/Read me.txt b/GODOT/fonts/Read me.txt new file mode 100644 index 0000000..8288f91 --- /dev/null +++ b/GODOT/fonts/Read me.txt @@ -0,0 +1,15 @@ +Note of the author +==================== + +This demo font is for PERSONAL USE ONLY! + +But any donation are very appreciated. + +Paypal account for donation : https://www.paypal.me/Arvanfatwa + +Link to purchase full version and commercial please contact me at +fatwaarvan@gmail.com + + + +Thank you. \ No newline at end of file diff --git a/GODOT/icons/icon.icns b/GODOT/icons/icon.icns new file mode 100644 index 0000000..4bae1b4 Binary files /dev/null and b/GODOT/icons/icon.icns differ diff --git a/GODOT/icons/icon.ico b/GODOT/icons/icon.ico new file mode 100644 index 0000000..7bff9fc Binary files /dev/null and b/GODOT/icons/icon.ico differ diff --git a/GODOT/icons/icon.png b/GODOT/icons/icon.png new file mode 100644 index 0000000..ca91cba Binary files /dev/null and b/GODOT/icons/icon.png differ diff --git a/GODOT/icons/icon.png.import b/GODOT/icons/icon.png.import new file mode 100644 index 0000000..19daa50 --- /dev/null +++ b/GODOT/icons/icon.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/icon.png-66e56a551f174bdc993eb27d415a6710.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://icons/icon.png" +dest_files=[ "res://.import/icon.png-66e56a551f174bdc993eb27d415a6710.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=true +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/GODOT/imgs/background.png b/GODOT/imgs/background.png new file mode 100644 index 0000000..bfca76d Binary files /dev/null and b/GODOT/imgs/background.png differ diff --git a/GODOT/imgs/background.png.import b/GODOT/imgs/background.png.import new file mode 100644 index 0000000..44a981a --- /dev/null +++ b/GODOT/imgs/background.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/background.png-ac2b3d6ead6f2b7a2fa89ae4e966e394.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://imgs/background.png" +dest_files=[ "res://.import/background.png-ac2b3d6ead6f2b7a2fa89ae4e966e394.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/GODOT/imgs/background_ig.png b/GODOT/imgs/background_ig.png new file mode 100644 index 0000000..a0198ea Binary files /dev/null and b/GODOT/imgs/background_ig.png differ diff --git a/GODOT/imgs/background_ig.png.import b/GODOT/imgs/background_ig.png.import new file mode 100644 index 0000000..eab784f --- /dev/null +++ b/GODOT/imgs/background_ig.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/background_ig.png-6f355b8dd541fcae2d6cc09d34dc4c0a.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://imgs/background_ig.png" +dest_files=[ "res://.import/background_ig.png-6f355b8dd541fcae2d6cc09d34dc4c0a.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/GODOT/imgs/coeur.png b/GODOT/imgs/coeur.png new file mode 100644 index 0000000..fc6e727 Binary files /dev/null and b/GODOT/imgs/coeur.png differ diff --git a/GODOT/imgs/coeur.png.import b/GODOT/imgs/coeur.png.import new file mode 100644 index 0000000..d82b7b0 --- /dev/null +++ b/GODOT/imgs/coeur.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/coeur.png-e0afd76f1df6030fd07be3164576d362.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://imgs/coeur.png" +dest_files=[ "res://.import/coeur.png-e0afd76f1df6030fd07be3164576d362.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/GODOT/imgs/coeur_vide.png b/GODOT/imgs/coeur_vide.png new file mode 100644 index 0000000..5be2d5a Binary files /dev/null and b/GODOT/imgs/coeur_vide.png differ diff --git a/GODOT/imgs/coeur_vide.png.import b/GODOT/imgs/coeur_vide.png.import new file mode 100644 index 0000000..0076878 --- /dev/null +++ b/GODOT/imgs/coeur_vide.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/coeur_vide.png-c9103c28f168f22cdbda1cdbddb92b5e.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://imgs/coeur_vide.png" +dest_files=[ "res://.import/coeur_vide.png-c9103c28f168f22cdbda1cdbddb92b5e.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/GODOT/imgs/coin.png b/GODOT/imgs/coin.png new file mode 100644 index 0000000..7d97a93 Binary files /dev/null and b/GODOT/imgs/coin.png differ diff --git a/GODOT/imgs/coin.png.import b/GODOT/imgs/coin.png.import new file mode 100644 index 0000000..e53a43c --- /dev/null +++ b/GODOT/imgs/coin.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/coin.png-e481ee7f6da4d288b61f580abea9f6b6.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://imgs/coin.png" +dest_files=[ "res://.import/coin.png-e481ee7f6da4d288b61f580abea9f6b6.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/GODOT/imgs/fantome.png b/GODOT/imgs/fantome.png new file mode 100644 index 0000000..5df4ee9 Binary files /dev/null and b/GODOT/imgs/fantome.png differ diff --git a/GODOT/imgs/fantome.png.import b/GODOT/imgs/fantome.png.import new file mode 100644 index 0000000..72efb75 --- /dev/null +++ b/GODOT/imgs/fantome.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/fantome.png-2d4c7920e6fc299e819bd9d9ddf199f2.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://imgs/fantome.png" +dest_files=[ "res://.import/fantome.png-2d4c7920e6fc299e819bd9d9ddf199f2.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/GODOT/imgs/ninja_bas-hit.png b/GODOT/imgs/ninja_bas-hit.png new file mode 100644 index 0000000..ec6f6dc Binary files /dev/null and b/GODOT/imgs/ninja_bas-hit.png differ diff --git a/GODOT/imgs/ninja_bas-hit.png.import b/GODOT/imgs/ninja_bas-hit.png.import new file mode 100644 index 0000000..cab33ea --- /dev/null +++ b/GODOT/imgs/ninja_bas-hit.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/ninja_bas-hit.png-e377fd73ee2ca9301134ebbba8dc69ff.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://imgs/ninja_bas-hit.png" +dest_files=[ "res://.import/ninja_bas-hit.png-e377fd73ee2ca9301134ebbba8dc69ff.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/GODOT/imgs/ninja_bas.png b/GODOT/imgs/ninja_bas.png new file mode 100644 index 0000000..1b7b2f1 Binary files /dev/null and b/GODOT/imgs/ninja_bas.png differ diff --git a/GODOT/imgs/ninja_bas.png.import b/GODOT/imgs/ninja_bas.png.import new file mode 100644 index 0000000..c7c9cc3 --- /dev/null +++ b/GODOT/imgs/ninja_bas.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/ninja_bas.png-c7e0798a31982a4b895c6b9636fb0d4a.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://imgs/ninja_bas.png" +dest_files=[ "res://.import/ninja_bas.png-c7e0798a31982a4b895c6b9636fb0d4a.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/GODOT/imgs/ninja_haut-hit.png b/GODOT/imgs/ninja_haut-hit.png new file mode 100644 index 0000000..839dabb Binary files /dev/null and b/GODOT/imgs/ninja_haut-hit.png differ diff --git a/GODOT/imgs/ninja_haut-hit.png.import b/GODOT/imgs/ninja_haut-hit.png.import new file mode 100644 index 0000000..da3249b --- /dev/null +++ b/GODOT/imgs/ninja_haut-hit.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/ninja_haut-hit.png-1268919f42034933917e9aebf38e518f.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://imgs/ninja_haut-hit.png" +dest_files=[ "res://.import/ninja_haut-hit.png-1268919f42034933917e9aebf38e518f.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/GODOT/imgs/ninja_haut.png b/GODOT/imgs/ninja_haut.png new file mode 100644 index 0000000..20f8cf5 Binary files /dev/null and b/GODOT/imgs/ninja_haut.png differ diff --git a/GODOT/imgs/ninja_haut.png.import b/GODOT/imgs/ninja_haut.png.import new file mode 100644 index 0000000..424742f --- /dev/null +++ b/GODOT/imgs/ninja_haut.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/ninja_haut.png-1797c52d57bcf5485738fe18cf9e433a.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://imgs/ninja_haut.png" +dest_files=[ "res://.import/ninja_haut.png-1797c52d57bcf5485738fe18cf9e433a.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/GODOT/imgs/ninja_left-hit.png b/GODOT/imgs/ninja_left-hit.png new file mode 100644 index 0000000..7086f84 Binary files /dev/null and b/GODOT/imgs/ninja_left-hit.png differ diff --git a/GODOT/imgs/ninja_left-hit.png.import b/GODOT/imgs/ninja_left-hit.png.import new file mode 100644 index 0000000..7c4f9cd --- /dev/null +++ b/GODOT/imgs/ninja_left-hit.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/ninja_left-hit.png-94f5991740df93d480f6de0f8234f6af.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://imgs/ninja_left-hit.png" +dest_files=[ "res://.import/ninja_left-hit.png-94f5991740df93d480f6de0f8234f6af.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/GODOT/imgs/ninja_left.png b/GODOT/imgs/ninja_left.png new file mode 100644 index 0000000..456a9f8 Binary files /dev/null and b/GODOT/imgs/ninja_left.png differ diff --git a/GODOT/imgs/ninja_left.png.import b/GODOT/imgs/ninja_left.png.import new file mode 100644 index 0000000..5b525c6 --- /dev/null +++ b/GODOT/imgs/ninja_left.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/ninja_left.png-4a5cc10984b8f27389aad21646397019.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://imgs/ninja_left.png" +dest_files=[ "res://.import/ninja_left.png-4a5cc10984b8f27389aad21646397019.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/GODOT/imgs/ninja_right-hit.png b/GODOT/imgs/ninja_right-hit.png new file mode 100644 index 0000000..03f0365 Binary files /dev/null and b/GODOT/imgs/ninja_right-hit.png differ diff --git a/GODOT/imgs/ninja_right-hit.png.import b/GODOT/imgs/ninja_right-hit.png.import new file mode 100644 index 0000000..1766abe --- /dev/null +++ b/GODOT/imgs/ninja_right-hit.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/ninja_right-hit.png-8c8bc849d19476a8fd6ef0f66f2d2c47.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://imgs/ninja_right-hit.png" +dest_files=[ "res://.import/ninja_right-hit.png-8c8bc849d19476a8fd6ef0f66f2d2c47.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/GODOT/imgs/ninja_right.png b/GODOT/imgs/ninja_right.png new file mode 100644 index 0000000..f187184 Binary files /dev/null and b/GODOT/imgs/ninja_right.png differ diff --git a/GODOT/imgs/ninja_right.png.import b/GODOT/imgs/ninja_right.png.import new file mode 100644 index 0000000..d83b356 --- /dev/null +++ b/GODOT/imgs/ninja_right.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/ninja_right.png-0614ba6a1433a5d149da3dc63df5cbbd.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://imgs/ninja_right.png" +dest_files=[ "res://.import/ninja_right.png-0614ba6a1433a5d149da3dc63df5cbbd.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/GODOT/imgs/oeil.png b/GODOT/imgs/oeil.png new file mode 100644 index 0000000..0c6ad19 Binary files /dev/null and b/GODOT/imgs/oeil.png differ diff --git a/GODOT/imgs/oeil.png.import b/GODOT/imgs/oeil.png.import new file mode 100644 index 0000000..aae2a76 --- /dev/null +++ b/GODOT/imgs/oeil.png.import @@ -0,0 +1,34 @@ +[remap] + +importer="texture" +type="StreamTexture" +path="res://.import/oeil.png-97044707c61e16bfb1b811d598952dd0.stex" +metadata={ +"vram_texture": false +} + +[deps] + +source_file="res://imgs/oeil.png" +dest_files=[ "res://.import/oeil.png-97044707c61e16bfb1b811d598952dd0.stex" ] + +[params] + +compress/mode=0 +compress/lossy_quality=0.7 +compress/hdr_mode=0 +compress/bptc_ldr=0 +compress/normal_map=0 +flags/repeat=0 +flags/filter=false +flags/mipmaps=false +flags/anisotropic=false +flags/srgb=2 +process/fix_alpha_border=true +process/premult_alpha=false +process/HDR_as_SRGB=false +process/invert_color=false +stream=false +size_limit=0 +detect_3d=true +svg/scale=1.0 diff --git a/GODOT/project.godot b/GODOT/project.godot new file mode 100644 index 0000000..42e8ba7 --- /dev/null +++ b/GODOT/project.godot @@ -0,0 +1,35 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=4 + +_global_script_classes=[ ] +_global_script_class_icons={ + +} + +[application] + +config/name="Dodge" +config/description="Le jeu où il faut tout éviter pour survivre" +run/main_scene="res://Main.tscn" +config/icon="res://icons/icon.png" +config/macos_native_icon="res://icons/icon.icns" +config/windows_native_icon="res://icons/icon.ico" + +[display] + +window/size/width=480 +window/size/height=720 +window/size/resizable=false +window/stretch/mode="2d" +window/stretch/aspect="keep" + +[rendering] + +environment/default_environment="res://default_env.tres" diff --git a/GODOT/settings_difficulty.txt b/GODOT/settings_difficulty.txt new file mode 100644 index 0000000..2f45361 --- /dev/null +++ b/GODOT/settings_difficulty.txt @@ -0,0 +1 @@ +0.2 \ No newline at end of file diff --git a/GODOT/settings_music.txt b/GODOT/settings_music.txt new file mode 100644 index 0000000..e8fd903 --- /dev/null +++ b/GODOT/settings_music.txt @@ -0,0 +1 @@ +on \ No newline at end of file diff --git a/GODOT/sounds/gameover.wav b/GODOT/sounds/gameover.wav new file mode 100644 index 0000000..3c5c512 Binary files /dev/null and b/GODOT/sounds/gameover.wav differ diff --git a/GODOT/sounds/gameover.wav.import b/GODOT/sounds/gameover.wav.import new file mode 100644 index 0000000..79e922e --- /dev/null +++ b/GODOT/sounds/gameover.wav.import @@ -0,0 +1,21 @@ +[remap] + +importer="wav" +type="AudioStreamSample" +path="res://.import/gameover.wav-720d570044f8503c6b8dd433995b9cf1.sample" + +[deps] + +source_file="res://sounds/gameover.wav" +dest_files=[ "res://.import/gameover.wav-720d570044f8503c6b8dd433995b9cf1.sample" ] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop=false +compress/mode=0 diff --git a/GODOT/sounds/music_background.wav b/GODOT/sounds/music_background.wav new file mode 100644 index 0000000..bd832df Binary files /dev/null and b/GODOT/sounds/music_background.wav differ diff --git a/GODOT/sounds/music_background.wav.import b/GODOT/sounds/music_background.wav.import new file mode 100644 index 0000000..5081218 --- /dev/null +++ b/GODOT/sounds/music_background.wav.import @@ -0,0 +1,21 @@ +[remap] + +importer="wav" +type="AudioStreamSample" +path="res://.import/music_background.wav-a8abe5557a16c457fb960c71ce33c7f9.sample" + +[deps] + +source_file="res://sounds/music_background.wav" +dest_files=[ "res://.import/music_background.wav-a8abe5557a16c457fb960c71ce33c7f9.sample" ] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop=true +compress/mode=0 diff --git a/GODOT/sounds/pickupcoin.wav b/GODOT/sounds/pickupcoin.wav new file mode 100644 index 0000000..5ff9966 Binary files /dev/null and b/GODOT/sounds/pickupcoin.wav differ diff --git a/GODOT/sounds/pickupcoin.wav.import b/GODOT/sounds/pickupcoin.wav.import new file mode 100644 index 0000000..271241d --- /dev/null +++ b/GODOT/sounds/pickupcoin.wav.import @@ -0,0 +1,21 @@ +[remap] + +importer="wav" +type="AudioStreamSample" +path="res://.import/pickupcoin.wav-e9d66579ad1109c48a07345be1a471eb.sample" + +[deps] + +source_file="res://sounds/pickupcoin.wav" +dest_files=[ "res://.import/pickupcoin.wav-e9d66579ad1109c48a07345be1a471eb.sample" ] + +[params] + +force/8_bit=false +force/mono=false +force/max_rate=false +force/max_rate_hz=44100 +edit/trim=false +edit/normalize=false +edit/loop=false +compress/mode=0