fix bug score + titre + message game over dans les settings + ajout background

This commit is contained in:
Mylloon 2021-01-03 16:54:37 +01:00
parent 1382b02f3c
commit 7009740520
4 changed files with 47 additions and 23 deletions

View file

@ -46,7 +46,7 @@ func nouvelle_partie():
$AudioStreamPlayer.play()
$AudioGameOver.stop()
$Menu.show_message("Des ennemis arrivent...")
$TextureRect.texture = load("res://imgs/background_ig.png")
$TextureRect.texture = load("res://imgs/background_ig.png")
# lecture des paramètres
var file = File.new()

View file

@ -21,11 +21,15 @@ func show_message(text):
func show_partie_perdue():
$"Menu Principal/ButtonStart".show()
$"Menu Principal/ButtonSettings".show()
$"Menu Principal/LabelTitre".show()
$"Menu Principal/LabelGameScore".hide()
$"Menu Principal/LabelGameRecord".hide()
$"Menu Principal/LabelMenuScore".show()
$"Menu Principal/LabelMenuRecord".show()
show_message("Perdu !")
func update_score(score):
$"Menu Principal/LabelScore".text = str(score)
$"Menu Principal/LabelMenuScore".text = str(score)
$"Menu Principal/LabelGameScore".text = str(score)
func _on_TimerMessage_timeout():
$LabelMessage.hide()
@ -33,8 +37,11 @@ func _on_TimerMessage_timeout():
func _on_ButtonStart_pressed():
$"Menu Principal/ButtonStart".hide()
emit_signal("lancement_partie")
$"Menu Principal/LabelTitre".hide()
$"Menu Principal/ButtonSettings".hide()
$"Menu Principal/LabelGameScore".show()
$"Menu Principal/LabelGameRecord".show()
$"Menu Principal/LabelMenuScore".hide()
$"Menu Principal/LabelMenuRecord".hide()
func _on_ButtonSettings_pressed():
for i in $"Menu Principal".get_children():
@ -48,6 +55,7 @@ func cacher_settings(): # on cache les settings
func montrer_settings(): # on affiche les settings
for i in $Settings.get_children():
i.show()
$LabelMessage.hide()
func _on_ButtonBackToMenu_pressed():
for i in $"Menu Principal".get_children():

View file

@ -22,7 +22,37 @@ script = ExtResource( 1 )
[node name="Menu Principal" type="Node" parent="."]
[node name="LabelRecord" type="Label" parent="Menu Principal"]
[node name="LabelMenuRecord" type="Label" parent="Menu Principal"]
margin_left = 200.236
margin_top = 464.62
margin_right = 332.236
margin_bottom = 518.62
custom_fonts/font = SubResource( 2 )
custom_colors/font_color = Color( 1, 1, 1, 1 )
custom_colors/font_color_shadow = Color( 0, 0, 0, 1 )
text = "Record"
__meta__ = {
"_edit_use_anchors_": false
}
[node name="LabelMenuScore" type="Label" parent="Menu Principal"]
anchor_left = 0.5
anchor_right = 0.5
margin_left = -62.0
margin_top = 496.0
margin_right = 33.0
margin_bottom = 558.0
custom_fonts/font = SubResource( 3 )
custom_colors/font_color = Color( 1, 1, 1, 1 )
custom_colors/font_color_shadow = Color( 0, 0, 0, 1 )
text = "0"
align = 1
__meta__ = {
"_edit_use_anchors_": false
}
[node name="LabelGameRecord" type="Label" parent="Menu Principal"]
visible = false
margin_left = 217.236
margin_top = 18.6199
margin_right = 349.236
@ -35,7 +65,8 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="LabelScore" type="Label" parent="Menu Principal"]
[node name="LabelGameScore" type="Label" parent="Menu Principal"]
visible = false
anchor_left = 0.5
anchor_right = 0.5
margin_left = -45.0
@ -66,21 +97,6 @@ __meta__ = {
"_edit_use_anchors_": false
}
[node name="LabelTitre" type="Label" parent="Menu Principal"]
anchor_top = 0.5
anchor_right = 1.0
anchor_bottom = 0.5
margin_top = -136.0
margin_bottom = -82.0
custom_fonts/font = SubResource( 4 )
custom_colors/font_color_shadow = Color( 0, 0, 0, 1 )
text = "Yokai Survive"
align = 1
autowrap = true
__meta__ = {
"_edit_use_anchors_": false
}
[node name="ButtonSettings" type="Button" parent="Menu Principal"]
anchor_left = 0.5
anchor_top = 1.0
@ -210,9 +226,9 @@ one_shot = true
anchor_left = 0.5
anchor_right = 0.5
margin_left = -240.0
margin_top = 150.0
margin_top = 122.0
margin_right = 240.0
margin_bottom = 14.0
margin_bottom = 176.0
custom_fonts/font = SubResource( 4 )
custom_colors/font_color_shadow = Color( 0, 0, 0, 1 )
align = 1

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