use same error status for mixer
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77b584d89f
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1 changed files with 11 additions and 9 deletions
20
src/audio.c
20
src/audio.c
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@ -1,12 +1,14 @@
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#include "../includes/audio.h"
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#include "SDL_mixer.h"
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#include <stdio.h>
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// Stocke les données à propos de la musique
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static double average;
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// Channel son utilisé
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static int _channel;
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// Code utilisé en tant qu'erreur de SDL_Mixer
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static int _errStatus = 2;
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double averageMusic(void) { return average; }
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void callback(void *_, Uint8 *stream, int size) {
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@ -20,25 +22,25 @@ void callback(void *_, Uint8 *stream, int size) {
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void initMusic(Mix_Chunk *music, const char *filename) {
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if (!Mix_Init(MIX_INIT_MID)) {
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fprintf(stderr, "Erreur Mix_Init\n");
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exit(2);
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fprintf(stderr, "Erreur Mix_Init - Chargement des librairies dynamiques\n");
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exit(_errStatus);
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}
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if (Mix_OpenAudio(MIX_DEFAULT_FREQUENCY, MIX_DEFAULT_FORMAT, 1, 2048)) {
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fprintf(stderr, "Erreur Mix_OpenAudio\n");
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exit(2);
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exit(_errStatus);
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};
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if (!(music = Mix_LoadWAV(filename))) {
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fprintf(stderr, "Erreur Mix_LoadWAV for '%s'\n", filename);
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exit(2);
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fprintf(stderr, "Erreur Mix_LoadWAV en chargant '%s'\n", filename);
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exit(_errStatus);
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}
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Mix_SetPostMix(callback, NULL);
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if ((_channel = Mix_PlayChannel(-1, music, -1)) == -1) {
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fprintf(stderr, "Erreur Mix_PlayChannel\n");
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exit(2);
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fprintf(stderr, "Erreur Mix_PlayChannel - Le son n'as pas pu être joué\n");
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exit(_errStatus);
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};
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}
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