Add audio (don't listen to it)

This commit is contained in:
Mylloon 2023-05-03 18:07:59 +02:00
parent f08af8aca8
commit 8fe4e980bd
Signed by: Anri
GPG key ID: A82D63DFF8D1317F
4 changed files with 8 additions and 4 deletions

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@ -37,7 +37,7 @@ MSVCSRC = $(patsubst %,<ClCompile Include=\"%\\\" \\/>,$(SOURCES))
OBJ = $(SOURCES:.c=.o)
DOXYFILE = documentation/Doxyfile
VSCFILES = $(PROGNAME).vcxproj $(PROGNAME).sln
EXTRAFILES = COPYING $(wildcard shaders/*.?s images/*.png fonts/*.ttf) $(VSCFILES)
EXTRAFILES = COPYING $(wildcard shaders/*.?s images/*.png fonts/*.ttf audio/*.mid) $(VSCFILES)
DISTFILES = $(SOURCES) Makefile $(HEADERS) $(DOXYFILE) $(EXTRAFILES)
# API 8

1
audio/README.md Normal file
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@ -0,0 +1 @@
Son généré via Beepbox : https://tinyurl.com/2n5f8gmp

BIN
audio/ambiance.mid (Stored with Git LFS) Normal file

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6
main.c
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@ -4,14 +4,14 @@
#include "includes/animations.h"
// Son de fond
// static Mix_Music *_ambiance = NULL;
static Mix_Music *_ambiance = NULL;
// Dimensions initiales de la fenêtre
GLuint _dims[] = {1280, 720};
// Comportement à la fermeture du programme
static void closure(void) {
// freeMusic(_ambiance);
freeMusic(_ambiance);
gl4duClean(GL4DU_ALL);
printf("Merci du visionnage !\n");
@ -25,7 +25,7 @@ int main(int argc, char *argv[]) {
return 1;
}
// initMusic(_ambiance, "audio/ambiance.mid");
initMusic(_ambiance, "audio/ambiance.mid");
// Animations
GL4DHanime animations[] = {{7000, lights, NULL, NULL},