better triangle
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@ -73,6 +73,7 @@ static void draw(void) {
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gl4duBindMatrix(matrix_model);
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gl4duLoadIdentityf();
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gl4duScalef(1, 1.5, 1);
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gl4duSendMatrices();
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glUniform4fv(couleur_loc, 1, couleur_heros);
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