reduce credits time
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1 changed files with 1 additions and 1 deletions
2
main.c
2
main.c
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@ -29,7 +29,7 @@ int main(int argc, char *argv[]) {
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// Animations
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// Animations
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GL4DHanime animations[] = {{7000, lights, NULL, NULL},
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GL4DHanime animations[] = {{7000, lights, NULL, NULL},
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{10000, credits, NULL, NULL},
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{9000, credits, NULL, NULL},
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{0, NULL, NULL, NULL}};
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{0, NULL, NULL, NULL}};
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gl4dhInit(animations, _dims[0], _dims[1], NULL);
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gl4dhInit(animations, _dims[0], _dims[1], NULL);
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