credit
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main.c
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main.c
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@ -20,7 +20,7 @@ int main(int argc, char *argv[]) {
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// Animations
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GL4DHanime animations[] = {{10000, manif, NULL, NULL},
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{9400, credits, NULL, NULL},
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{9500, credits, NULL, NULL},
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{0, NULL, NULL, NULL}};
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gl4dhInit(animations, _dims[0], _dims[1], init);
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