useless variables
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1 changed files with 0 additions and 3 deletions
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@ -6,9 +6,6 @@ void lights(int state) {
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static GLuint quadId = 0;
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static GLuint quadId = 0;
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static GLuint pId = 0;
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static GLuint pId = 0;
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const GLuint wW = _dims[0];
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const GLuint wH = _dims[1];
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switch (state) {
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switch (state) {
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case GL4DH_INIT:
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case GL4DH_INIT:
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quadId = gl4dgGenQuadf();
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quadId = gl4dgGenQuadf();
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