lol
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@ -59,7 +59,7 @@ static void zoomin_init(void) {
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, vp[2], vp[3], 0, GL_RGBA,
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GL_UNSIGNED_BYTE, NULL);
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}
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_zoomin_pId = gl4duCreateProgram("<vs>shaders/zoom_in.vs",
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_zoomin_pId = gl4duCreateProgram("<vs>shaders/basic.vs",
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"<fs>shaders/zoom_in.fs", NULL);
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}
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