#ifndef DEMO_UTILS_H #define DEMO_UTILS_H 1 #include #include enum Movement { TETE, CORPS, JAMBE_G, JAMBE_D, BRAS_G, BRAS_D }; // Récupère un delta-temps double get_dt(double *, GLboolean); // Bind and load a matrix void bindAndLoadf(const char *name); /* Move something in space * * +x = movement to right * * -x = movement to left * * +y = movement to top (fly) * * -y = movement to bottom (sink) * * +z = move closer * * -z = move away */ void move(GLfloat x, GLfloat y, GLfloat z, int type); #endif