This repository has been archived on 2023-05-27. You can view files and clone it, but cannot push or open issues or pull requests.
api8/includes/utils.h

39 lines
748 B
C

#ifndef DEMO_UTILS_H
#define DEMO_UTILS_H 1
#include <GL4D/gl4dh.h>
#include <GL4D/gl4duw_SDL2.h>
#include <SDL_image.h>
#include <string.h>
// Récupère un delta-temps
double get_dt(double *, GLboolean);
// Bind and load a matrix
void bindAndLoadf(const char *name);
/* Move something in space
*
* `+x` => movement to right
*
* `-x` => movement to left
*
* `+y` => movement to top (fly)
*
* `-y` => movement to bottom (sink)
*
* `+z` => move closer
*
* `-z` => move away */
void move(GLfloat x, GLfloat y, GLfloat z);
// Rotate a vector XYZ
void rotate_vec(GLfloat *, GLfloat);
// Load an image into a GL texture
void load_img(const char *filename, GLuint texture);
// Copy a texture
void copy_texture(GLuint, GLuint);
#endif