/* -- PROJET DE FIN DE SEMESTRE -- Université Paris 8 Mars - Avril 2021 L1Z - Informatique - Département STN Ce projet a été développé dans le cadre de l'UE "Outils informatiques collaboratifs" avec Mme. Françoise Balmas Anri Kennel - Felipe Pereira Manfrin - Kévin Martins Da Veiga - William Nizet */ #include #include #ifdef _WIN32 // si windows #include #else // sinon #include // fonction de conio.h en linux #include // fonction sleep #include // fonction time #endif //on utilise une int array pour stocker toutes les cartes du jeu //au fur et à mesure que les cartes sont distribuées, on enlève ces-là du tableau int cards[53] = {1,2,3,4,5,6,7,8,9,10,11,12,13, 14,15,16,17,18,19,20,21,22,23,24,25,26, 27,28,29,30,31,32,33,34,35,36,37,38,39, 40,41,42,43,44,45,46,47,48,49,50,51,52}; //chaque joueur ainsi que le croupier sont représentés par une int array //chaque nouvelle carte reçue est additionnée à la liste correspondante int player1[10]; int player2[10]; int dealer[10]; //les fonctions suivantes servent à vérifier le système d'exploitation de l'utilisateur //les intéractions sont légèrement différentes à dépendre du système int isWindows() { #ifdef _WIN32 return 0; #else return 1; #endif } int waitUser() { if(isWindows()) { printf("Press ENTER to continue...\n\n"); getchar(); } else { printf("Press any key to continue...\n\n"); getch(); } return 0; } int clearUserScreen() { if(isWindows()) system("clear"); else system("cls"); return 0; } //pour avoir la valeur réelle d'une carte, on utilise la fonction real_value (toutes cartes valent quelque chose entre 1 et 13) //dans notre version du jeu, l'As vaut toujours 1 point et les cartes J,Q,K valent toutes 10 points chaque int real_value(int nb) { if (nb == 1 || nb == 14 || nb == 27 || nb == 40) { return 1; } else if (nb == 2 || nb == 15 || nb == 28 || nb == 41) { return 2; } else if (nb == 3 || nb == 16 || nb == 29 || nb == 42) { return 3; } else if (nb == 4 || nb == 17 || nb == 30 || nb == 43) { return 4; } else if (nb == 5 || nb == 18 || nb == 31 || nb == 44) { return 5; } else if (nb == 6 || nb == 19 || nb == 32 || nb == 45) { return 6; } else if (nb == 7 || nb == 20 || nb == 33 || nb == 46) { return 7; } else if (nb == 8 || nb == 21 || nb == 34 || nb == 47) { return 8; } else if (nb == 9 || nb == 22 || nb == 35 || nb == 48) { return 9; } else if (nb == 10 || nb == 23 || nb == 36 || nb == 49) { return 10; } else if (nb == 11 || nb == 24 || nb == 37 || nb == 50) { return 10; } else if (nb == 12 || nb == 25 || nb == 38 || nb == 51) { return 10; } else if (nb == 13 || nb == 26 || nb == 39 || nb == 52) { return 10; } return 0; } //cette fonction sort la couleur de la carte //on utilise des charactères génériques pour chaque couleur -> '*', '#', '&', '$' char real_color(int nb) { if (nb >= 1 && nb <= 13) { return '*'; } else if (nb >= 14 && nb <= 26) { return '#'; } else if (nb >= 27 && nb <= 39) { return '&'; } else { return '$'; } } //cette fonction vérifie la somme cumullé de la personne //si la somme est <= 21, le joueur peut décider de continuer à tourner des cartes ou pas //si la somme est > 21, le joueur a perdu automatiquement int victory(int sum) { if (sum <= 21) { return 0; } else if (sum > 21) { return 1; } return 0; } //la fonction suivante dessine la carte //elle prend la valeur de la carte et sa couleur //des modifications ont été faites pour l'affichages des As,Js,Qs et Ks. void draw_card(int value, char couleur) { if (value == 1 || value == 14 || value == 27 || value == 40) { printf(" -----------\n"); printf("| A %c |\n",couleur); printf("| |\n"); printf("| |\n"); printf("| |\n"); printf("| |\n"); printf("| |\n"); printf("| |\n"); printf("| A %c|\n",couleur); printf(" -----------\n\n"); } else if (value == 11 || value == 24 || value == 37 || value == 50) { printf(" -----------\n"); printf("| J %c |\n",couleur); printf("| |\n"); printf("| |\n"); printf("| |\n"); printf("| |\n"); printf("| |\n"); printf("| |\n"); printf("| J %c|\n",couleur); printf(" -----------\n\n"); } else if (value == 12 || value == 25 || value == 38 || value == 51) { printf(" -----------\n"); printf("| Q %c |\n",couleur); printf("| |\n"); printf("| |\n"); printf("| |\n"); printf("| |\n"); printf("| |\n"); printf("| |\n"); printf("| Q %c|\n",couleur); printf(" -----------\n\n"); } else if (value == 13 || value == 26 || value == 39 || value == 52) { printf(" -----------\n"); printf("| K %c |\n",couleur); printf("| |\n"); printf("| |\n"); printf("| |\n"); printf("| |\n"); printf("| |\n"); printf("| |\n"); printf("| K %c|\n",couleur); printf(" -----------\n\n"); } else { printf(" ------------\n"); printf("|%2d %c |\n",real_value(value),couleur); printf("| |\n"); printf("| |\n"); printf("| |\n"); printf("| |\n"); printf("| |\n"); printf("| |\n"); printf("| %2d %c|\n",real_value(value),couleur); printf(" ------------\n\n"); } } int main() { int i = 0, card_acc, acc = 2, init_dsum; int res_p1, sum1 = 0; int res_p2, sum2 = 0; //les règles sont précisées ci-dessous printf("Welcome to BLACKJACK !\n"); waitUser(); printf(" -> Your goal is to score exactly 21 points or the nearest possible to 21.\n"); sleep(1); printf(" -> You cannot exceed 21 points.\n"); sleep(1); printf(" -> You must have a final score greater than the dealer's one.\n"); sleep(1); printf(" -> If the dealer's final score is greater than 21, everyone who has a score less or equal to 21 wins the game.\n"); sleep(1); printf(" -> As' cards are equal to 1 point in every situation.\n\n"); sleep(1); waitUser(); clearUserScreen(); //le jeu commence ici printf("The game begins in...\n"); printf("3\n"); sleep(1); printf("2\n"); sleep(1); printf("1\n"); sleep(1); clearUserScreen(); //les 2 premières cartes du croupier sont ici srand(time(NULL)); dealer[0] = (rand() % 52) + 1; dealer[1] = (rand() % 52) + 1; cards[dealer[0]-1] = 0; cards[dealer[1]-1] = 0; printf("-- DEALER TURNS HIS CARDS UP --\n\n"); sleep(2); printf("Dealer first card is : \n\n"); sleep(1); draw_card(dealer[0],real_color(dealer[0])); sleep(1); printf("Dealer second card is : hidden card\n\n"); sleep(1); waitUser(); clearUserScreen(); //les 2 premières cartes de chaque joueur sont ici printf("Each player will now receive their two first initial cards :\n\n"); sleep(2); player1[0] = (rand() % 52) + 1; if (cards[player1[0]-1] == 0) { while (cards[player1[0]-1] == 0) { player1[0] = (rand() % 52) + 1; } cards[player1[0]-1] = 0; } else { cards[player1[0]-1] = 0; } player1[1] = (rand() % 52) + 1; if (cards[player1[1]-1] == 0) { while (cards[player1[1]-1] == 0) { player1[1] = (rand() % 52) + 1; } cards[player1[1]-1] = 0; } else { cards[player1[1]-1] = 0; } player2[0] = (rand() % 52) + 1; if (cards[player2[0]-1] == 0) { while (cards[player2[0]-1] == 0) { player2[0] = (rand() % 52) + 1; } cards[player2[0]-1] = 0; } else { cards[player2[0]-1] = 0; } player2[1] = (rand() % 52) + 1; if (cards[player2[1]-1] == 0) { while (cards[player2[1]-1] == 0) { player2[1] = (rand() % 52) + 1; } cards[player2[1]-1] = 0; } else { cards[player2[1]-1] = 0; } printf("Player 1 first cards are : \n\n"); sleep(1); draw_card(player1[0],real_color(player1[0])); sleep(1); draw_card(player1[1],real_color(player1[1])); sleep(1); printf("Player 2 first cards are : \n\n"); sleep(1); draw_card(player2[0],real_color(player2[0])); sleep(1); draw_card(player2[1],real_color(player2[1])); waitUser(); clearUserScreen(); //ici, le joueur 1 peut tirer d'autres cartes ou continuer avec sa main initiale printf("Player 1, you can now choose either to turn more cards up or to keep your current values :\n\n"); sleep(2); printf("Your current cards are : \n\n"); draw_card(player1[0],real_color(player1[0])); draw_card(player1[1],real_color(player1[1])); printf("Would you like to turn up more cards ? Enter '1' for YES or '2' for NO : \n"); scanf("%d", &res_p1); if (res_p1 == 1) { while(res_p1 == 1) { card_acc = (rand() % 52) + 1; if (cards[card_acc-1] == 0) { while(cards[card_acc-1] == 0) { card_acc = (rand() % 52) + 1; } cards[card_acc-1] = 0; } else { cards[card_acc-1] = 0; } player1[acc] = card_acc; ++acc; while (player1[i] != 0) { sum1 += real_value(player1[i]); ++i; } printf("\n"); printf("Your next card is : \n\n"); sleep(1); draw_card(card_acc,real_color(card_acc)); sleep(1); if (victory(sum1) == 1) { printf("-> Your final cards are : <-\n\n"); for (int a = 0; player1[a] != 0; ++a) { draw_card(player1[a],real_color(player1[a])); } printf("\n"); printf("Your final score is %d, which is greater than 21. You've lost the game !\n",sum1); sum1 = 0; break; } else { printf("Your current score is : %d\n",sum1); printf("Would you like to turn up more cards ? Enter '1' for YES or '2' for NO : \n"); scanf("%d", &res_p1); } } if (sum1 != 0) { printf("\n"); printf("You decided to stop turning up new cards. Your final score is : %d\n",sum1); } } else { while (player1[i] != 0) { sum1 += real_value(player1[i]); ++i; } printf("\n"); printf("You decided to keep your current values. You can no longer have more cards. Your final score is : %d\n", sum1); } if(isWindows() == 1) getchar(); waitUser(); clearUserScreen(); //ré-initialisation de quelques variables i = 0; acc = 2; //ici, le joueur 2 peut tirer d'autres cartes ou continuer avec sa main initiale printf("Player 2, you can now choose either to turn more cards up or to keep your current values :\n\n"); sleep(1); printf("Your current cards are : \n\n"); draw_card(player2[0],real_color(player2[0])); draw_card(player2[1],real_color(player2[1])); printf("Would you like to turn up more cards ? Enter '1' for YES or '2' for NO : \n"); scanf("%d", &res_p2); if (res_p2 == 1) { while(res_p2 == 1) { card_acc = (rand() % 52) + 1; if (cards[card_acc-1] == 0) { while(cards[card_acc-1] == 0) { card_acc = (rand() % 52) + 1; } cards[card_acc-1] = 0; } else { cards[card_acc-1] = 0; } player2[acc] = card_acc; ++acc; while (player2[i] != 0) { sum2 += real_value(player2[i]); ++i; } printf("\n"); printf("Your next card is : \n\n"); sleep(1); draw_card(card_acc,real_color(card_acc)); sleep(1); if (victory(sum2) == 1) { printf("-> Your final cards are : <-\n\n"); for (int b = 0; player2[b] != 0; ++b) { draw_card(player2[b],real_color(player2[b])); } printf("\n"); printf("Your final score is %d, which is greater than 21. You've lost the game !\n",sum2); sum2 = 0; break; } else { printf("Your current score is : %d\n",sum2); printf("Would you like to turn up more cards ? Enter '1' for YES or '2' for NO : \n"); scanf("%d", &res_p2); } } if (sum2 != 0) { printf("\n"); printf("You decided to stop turning up new cards. Your final score is : %d\n",sum2); } } else { while (player2[i] != 0) { sum2 += real_value(player2[i]); ++i; } printf("\n"); printf("You decided to keep your current values. You can no longer have more cards. Your final score is : %d\n", sum2); } if(isWindows() == 1) getchar(); waitUser(); clearUserScreen(); acc = 2; //on a le tour du croupier ici //si sa main est <= 16, il va tirer d'autres cartes jusqu'au moment où il aura > 16 points //s'il dépasse 21 points, tout le monde qui n'a pas fait plus de 21 points antérieurement gagne printf("-- THIS IS THE DEALER'S TURN --\n\n"); sleep(2); init_dsum = real_value(dealer[0]) + real_value(dealer[1]); printf("Dealer current cards are : \n\n"); sleep(1); draw_card(dealer[0],real_color(dealer[0])); sleep(1); draw_card(dealer[1],real_color(dealer[1])); sleep(2); if (init_dsum < 16) { printf("Dealer's score is less than 16. He will now turn up as much as necessary cards until he gets a score greater than 16.\n\n"); sleep(2); while (init_dsum < 16) { init_dsum = 0; card_acc = (rand() % 52) + 1; if (cards[card_acc-1] == 0) { while(cards[card_acc-1] == 0) { card_acc = (rand() % 52) + 1; } cards[card_acc-1] = 0; } else { cards[card_acc-1] = 0; } dealer[acc] = card_acc; ++acc; for (int c = 0; dealer[c] != 0; ++c) { init_dsum += real_value(dealer[c]); } } printf("Dealer's hand is : \n\n"); draw_card(dealer[0],real_color(dealer[0])); draw_card(dealer[1],real_color(dealer[1])); sleep(1); for (int d = 2; dealer[d] != 0; ++d) { draw_card(dealer[d],real_color(dealer[d])); sleep(1); } printf("\n"); sleep(1); printf("Dealer's final score is : %d\n\n",init_dsum); sleep(1); if (init_dsum > 21) { printf("NO WAY ! Dealer's score is greater than 21 ! Everyone who has a final score less than 21 wins the game !\n\n"); sleep(1); if (sum1 != 0) { printf("Player 1 wins the game! -- BLACKJACK --\n"); } else { printf("Player 1 loses the game!\n\n"); } if (sum2 != 0) { printf("Player 2 wins the game! -- BLACKJACK --\n"); } else { printf("Player 2 loses the game!\n\n"); } } else { printf("You win the game if you have a final score greater than %d.\n\n",init_dsum); sleep(2); if (sum1 != 0 && sum1 > init_dsum) { printf("Player 1 wins the game with %d points! -> BLACKJACK <-\n",sum1); } else { printf("Player 1 final score is less than dealer's score!\n"); printf("Player 1 loses the game!\n\n"); } if (sum2 != 0 && sum2 > init_dsum) { printf("Player 2 wins the game with %d points! -> BLACKJACK <-\n",sum2); } else { printf("Player 2 final score is less than dealer's score!\n"); printf("Player 2 loses the game!\n\n"); } } } else { printf("You win the game if you have a final score greater than %d.\n\n",init_dsum); sleep(2); if (sum1 != 0 && sum1 > init_dsum) { printf("Player 1 wins the game with %d points! -> BLACKJACK <-\n\n",sum1); } else if (sum1 > 0) { printf("Player 1 final score is less than dealer's score!\n"); printf("Player 1 loses the game!\n\n"); } else { printf("Player 1 final score is greater than 21!\n"); printf("Player 1 loses the game!\n\n"); } if (sum2 != 0 && sum2 > init_dsum) { printf("Player 2 wins the game with %d points! -> BLACKJACK <-\n\n",sum2); } else if (sum2 > 0) { printf("Player 2 final score is less than dealer's score!\n"); printf("Player 2 loses the game!\n\n"); } else { printf("Player 2 final score is greater than 21!\n"); printf("Player 2 loses the game!\n\n"); } } waitUser(); printf("-- PROJET DE FIN DE SEMESTRE --\n\n"); printf("Université Paris 8\n"); printf("Mars - Avril 2021\n"); printf("L1-Z Informatique -- Département STN\n"); printf("Anri Kennel - Felipe Pereira Manfrin - Kévin Martins Da Veiga - William Nizet\n\n"); printf("Ce projet a été développé dans le cadre de l'UE 'Outils informatiques collaboratifs' avec Mme. Françoise Balmas"); waitUser(); return 0; }