add a my_player who works like the random one
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parent
68f1406a84
commit
17e2cdc336
5 changed files with 177 additions and 20 deletions
1
.gitignore
vendored
1
.gitignore
vendored
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@ -13,6 +13,7 @@ r0
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rand_player
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player_A
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player_B
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my_player
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# Ajoute les gitignores
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!**/.gitignore
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47
TP2/Makefile
47
TP2/Makefile
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@ -1,36 +1,47 @@
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CXX = g++
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CXXFLAGS = -std=c++11
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RM = rm
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CXX = g++
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CXXFLAGS = -std=c++11
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RM = rm -f
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NAME = TP2 - Groupe 4
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TAR = tar --exclude="README.*" --exclude="Rapport" -czf
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RAPPORT = Rapport/rapport.tex
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NAME = TP2 - Groupe 4
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TAR = tar --exclude="README.*" --exclude="Rapport" -czf
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RAPPORT = Rapport/rapport.tex
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SOURCES = $(wildcard src/*.cpp)
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OBJETS = $(patsubst %.cpp,%.cpp.o,$(notdir $(SOURCES)))
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SOURCES_RAND = $(filter-out src/my_player.cpp, $(wildcard src/*.cpp))
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OBJETS_RAND = $(patsubst %.cpp,%.cpp.o,$(notdir $(SOURCES_RAND)))
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EXE_RAND = rand_player
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SOURCES_ME = $(filter-out src/rand_player.cpp, $(wildcard src/*.cpp))
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OBJETS_ME = $(patsubst %.cpp,%.cpp.o,$(notdir $(SOURCES_RAND)))
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EXE_ME = my_player
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EXE = rand_player
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%.cpp.o: src/%.cpp
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$(CXX) -c -o $@ $< $(CXXFLAGS) $(DEVFLAGS)
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all:
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$(MAKE) my_player
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$(MAKE) rand_player
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rand_player: CXXFLAGS += -Wall -O2
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rand_player: compilation
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rand_player: compilation_rand
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my_player: CXXFLAGS += -Wall -O2
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my_player: compilation_me
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dev: CXXFLAGS += -Wall -Wextra -Wshadow -Wnon-virtual-dtor -pedantic -Og -g
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dev: CXXFLAGS += -Wold-style-cast -Wsign-conversion
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dev: compilation
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dev: compilation_me
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compilation: $(OBJETS)
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$(CXX) -o $(EXE) $(OBJETS)
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compilation_rand: $(OBJETS_RAND)
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$(CXX) -o $(EXE_RAND) $(OBJETS_RAND)
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all:
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rand_player
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compilation_me: $(OBJETS_ME)
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$(CXX) -o $(EXE_ME) $(OBJETS_ME)
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tgz:
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$(MAKE) clean 2> /dev/null
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$(MAKE) clean
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$(TAR) "$(NAME).tar.gz" $(RAPPORT) *
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clean:
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-$(RM) $(OBJETS) $(EXE)
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-$(RM) *.tar.gz
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$(RM) $(OBJETS_RAND) $(EXE_RAND) $(OBJETS_ME) $(EXE_ME)
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$(RM) *.tar.gz
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@ -48,6 +48,8 @@ struct bt_move_t {
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// pieces captures only in diag
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// i.e. to go forward, square must be empty
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struct bt_t {
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char *cboard = const_cast<char *>("o@.");
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int nbl;
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int nbc;
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int board[MAX_LINES][MAX_COLS];
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145
TP2/src/my_player.cpp
Normal file
145
TP2/src/my_player.cpp
Normal file
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@ -0,0 +1,145 @@
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#include "../includes/mybt.h"
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#include <iostream>
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bt_t B;
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int boardwidth = 0;
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int boardheight = 0;
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bool white_turn = true;
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#ifndef VERBOSE_MY_PLAYER
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#define VERBOSE_MY_PLAYER
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bool verbose = true;
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bool showboard_at_each_move = false;
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#endif
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void help() {
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fprintf(stderr, " quit\n");
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fprintf(stderr, " echo ON | OFF\n");
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fprintf(stderr, " help\n");
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fprintf(stderr, " name <PLAYER_NAME>\n");
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fprintf(stderr, " newgame <NBCOL> <NBLINE>\n");
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fprintf(stderr, " genmove\n");
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fprintf(stderr, " play <L0C0L1C1>\n");
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fprintf(stderr, " showboard\n");
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}
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void name() { printf("= my_player\n\n"); }
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void newgame() {
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if ((boardheight < 1 || boardheight > 10) &&
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(boardwidth < 1 || boardwidth > 10)) {
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fprintf(stderr, "boardsize is %d %d ???\n", boardheight, boardwidth);
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printf("= \n\n");
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return;
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}
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B.init(boardheight, boardwidth);
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white_turn = true;
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if (verbose) {
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fprintf(stderr, "ready to play on %dx%d board\n", boardheight, boardwidth);
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}
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printf("= \n\n");
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}
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void showboard() {
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B.print_board(stderr);
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printf("= \n\n");
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}
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void genmove() {
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int ret = B.endgame();
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if (ret != EMPTY) {
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fprintf(stderr, "game finished\n");
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if (ret == WHITE) {
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fprintf(stderr, "white player wins\n");
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} else {
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fprintf(stderr, "black player wins\n");
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}
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printf("= \n\n");
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return;
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}
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bt_move_t m = B.get_rand_move();
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B.play(m);
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if (verbose) {
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m.print(stderr, white_turn, B.nbl);
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fprintf(stderr, "\n");
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}
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white_turn = !white_turn;
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printf("= %s\n\n", m.tostr(B.nbl).c_str());
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}
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void play(char a, char b, char c, char d) {
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bt_move_t m;
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m.line_i = boardheight - (a - '0');
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m.col_i = b - 'a';
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m.line_f = boardheight - (c - '0');
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m.col_f = d - 'a';
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if (B.can_play(m)) {
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B.play(m);
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if (verbose) {
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m.print(stderr, white_turn, B.nbl);
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fprintf(stderr, "\n");
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}
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white_turn = !white_turn;
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} else {
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fprintf(stderr, "CANT play %d %d %d %d ?\n", m.line_i, m.col_i, m.line_f,
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m.col_f);
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}
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if (showboard_at_each_move) {
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B.print_board(stderr);
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}
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printf("= \n\n");
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}
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int main(void) {
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bool echo_on = false;
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setbuf(stdout, 0);
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setbuf(stderr, 0);
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if (verbose) {
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fprintf(stderr, "my_player started\n");
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}
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char a, b, c, d; // for play cmd
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for (std::string line; std::getline(std::cin, line);) {
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if (verbose) {
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fprintf(stderr, "my_player receive %s\n", line.c_str());
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}
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if (echo_on) {
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if (verbose) {
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fprintf(stderr, "%s\n", line.c_str());
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}
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}
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if (line.compare("quit") == 0) {
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printf("= \n\n");
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break;
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} else if (line.compare("echo ON") == 0) {
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echo_on = true;
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} else if (line.compare("echo OFF") == 0) {
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echo_on = false;
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} else if (line.compare("help") == 0) {
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help();
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} else if (line.compare("name") == 0) {
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name();
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} else if (sscanf(line.c_str(), "newgame %d %d\n", &boardheight,
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&boardwidth) == 2) {
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newgame();
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} else if (line.compare("genmove") == 0) {
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genmove();
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} else if (sscanf(line.c_str(), "play %c%c%c%c\n", &a, &b, &c, &d) == 4) {
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play(a, b, c, d);
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} else if (line.compare("showboard") == 0) {
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showboard();
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} else if (line.compare(0, 2, "//") == 0)
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; // just comments
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else {
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fprintf(stderr, "???\n");
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}
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if (echo_on) {
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printf(">");
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}
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}
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if (verbose) {
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fprintf(stderr, "bye.\n");
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}
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return 0;
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}
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@ -1,7 +1,5 @@
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#include "../includes/mybt.h"
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char *cboard = const_cast<char *>("o@.");
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void bt_t::init(int _nbl, int _nbc) {
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if (_nbl > MAX_LINES || _nbc > MAX_COLS) {
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fprintf(stderr, "ERROR : MAX_LINES or MAX_COLS exceeded\n");
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