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iaj/TP1/C-Cpp/includes/mysok.h

47 lines
853 B
C++

#ifndef MYSOK_H
#define MYSOK_H
#include <cstdio>
#include <cstdlib>
#include <string.h>
#include <string>
#define NBL 20
#define NBC 20
#define MAX_CRATES 20
#define MOVE_U 0
#define MOVE_D 1
#define MOVE_L 2
#define MOVE_R 3
#define MOVE_W 4
#define OUT 0
#define FREE 1
#define TARGET 2
#define WALL 3
#define CRATE_ON_FREE 4
#define CRATE_ON_TARGET 5
#define MAN1_ON_FREE 6
#define MAN1_ON_TARGET 7
#define MAN2_ON_FREE 8
#define MAN2_ON_TARGET 9
#define END_OF_LINE 10
const char board_str[] = {' ', '_', '.', '#', '$', '*',
'1', 'u', '2', 'd', 'a'};
const std::string move_str[] = {"Up", "Down", "Left", "Right", "Wait"};
struct sok_board_t {
int board[NBL][NBC];
int board_nbl;
int man1_x;
int man1_y;
int man2_x;
int man2_y;
sok_board_t();
void print_board();
void load(char *_file);
};
#endif