21 lines
526 B
GDScript
21 lines
526 B
GDScript
extends Node2D
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@onready var transition = $fade
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# Called when the node enters the scene tree for the first time.
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func _ready():
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Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
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transition.play("fade_in")
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(_delta):
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pass
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func _on_timer_timeout():
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$on_sound.play()
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func _on_on_sound_finished():
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get_tree().change_scene_to_file("res://scenes/menu/menu.tscn")
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pass # Replace with function body.
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