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Boups/Elements/Scripts/Directory.gd

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GDScript3
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extends Area2D
func _on_Area2D_mouse_entered() -> void:
print("coucou")
Input.set_default_cursor_shape(Input.CURSOR_POINTING_HAND)
func _on_Area2D_mouse_exited() -> void:
print("bye")
Input.set_default_cursor_shape(Input.CURSOR_ARROW)