12 lines
401 B
GDScript
Executable file
12 lines
401 B
GDScript
Executable file
extends Area2D
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onready var screen = $"../Screen"
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onready var sprite = $"../Sprite"
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func _on_Area2D_input_event(_viewport: Node, event: InputEvent, _shape_idx: int) -> void:
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if event is InputEventMouseButton:
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event = event as InputEventMouseButton
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if event.pressed and event.button_index == BUTTON_LEFT:
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screen.visible = true
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sprite.modulate = Color(0.66, 0.51, 0.85) # shade
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