Add musics, gameover background, better desktop
This commit is contained in:
parent
82e11bcfb2
commit
ee4bf46a85
34 changed files with 543 additions and 119 deletions
1
.gitattributes
vendored
1
.gitattributes
vendored
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@ -1,2 +1,3 @@
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*.png filter=lfs diff=lfs merge=lfs -text
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*.ttf filter=lfs diff=lfs merge=lfs -text
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*.wav filter=lfs diff=lfs merge=lfs -text
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BIN
Assets/defeat/defeat + background.png
(Stored with Git LFS)
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BIN
Assets/defeat/defeat + background.png
(Stored with Git LFS)
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Binary file not shown.
35
Assets/defeat/defeat + background.png.import
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Assets/defeat/defeat + background.png.import
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[remap]
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||||
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importer="texture"
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||||
type="StreamTexture"
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||||
path="res://.import/defeat + background.png-35f455001136f1d96b63d77fa477e488.stex"
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metadata={
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||||
"vram_texture": false
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}
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[deps]
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source_file="res://Assets/defeat/defeat + background.png"
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dest_files=[ "res://.import/defeat + background.png-35f455001136f1d96b63d77fa477e488.stex" ]
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[params]
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||||
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compress/mode=0
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||||
compress/lossy_quality=0.7
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||||
compress/hdr_mode=0
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||||
compress/bptc_ldr=0
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||||
compress/normal_map=0
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||||
flags/repeat=0
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||||
flags/filter=true
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||||
flags/mipmaps=false
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||||
flags/anisotropic=false
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||||
flags/srgb=2
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||||
process/fix_alpha_border=true
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||||
process/premult_alpha=false
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||||
process/HDR_as_SRGB=false
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||||
process/invert_color=false
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||||
process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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BIN
Assets/defeat/defeat.png
(Stored with Git LFS)
Normal file
BIN
Assets/defeat/defeat.png
(Stored with Git LFS)
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Binary file not shown.
35
Assets/defeat/defeat.png.import
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35
Assets/defeat/defeat.png.import
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[remap]
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||||
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importer="texture"
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||||
type="StreamTexture"
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path="res://.import/defeat.png-884da3cd14f7543feaa928f401dadd11.stex"
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||||
metadata={
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||||
"vram_texture": false
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||||
}
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||||
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[deps]
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||||
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source_file="res://Assets/defeat/defeat.png"
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dest_files=[ "res://.import/defeat.png-884da3cd14f7543feaa928f401dadd11.stex" ]
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[params]
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||||
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||||
compress/mode=0
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||||
compress/lossy_quality=0.7
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||||
compress/hdr_mode=0
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||||
compress/bptc_ldr=0
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||||
compress/normal_map=0
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||||
flags/repeat=0
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||||
flags/filter=true
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||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
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||||
flags/srgb=2
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||||
process/fix_alpha_border=true
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process/premult_alpha=false
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||||
process/HDR_as_SRGB=false
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||||
process/invert_color=false
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||||
process/normal_map_invert_y=false
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stream=false
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||||
size_limit=0
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detect_3d=true
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svg/scale=1.0
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@ -5,7 +5,6 @@ onready var me = $AnimatedSprite
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onready var timer
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var limit_random
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var rng = RandomNumberGenerator.new()
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onready var button = $"../Button"
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export(Array, String) var animations = ["green", "orange", "red"]
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# True if animation should change
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@ -14,44 +13,44 @@ var next = false
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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rng.randomize()
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rng.randomize()
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reset_timer()
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me.play(animations[0])
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reset_timer()
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me.play(animations[0])
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func reset_timer() -> void:
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timer = 0
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limit_random = rng.randi_range(2, 10)
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timer = 0
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limit_random = rng.randi_range(2, 10)
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta) -> void:
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timer += delta
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timer += delta
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var max_frame = me.frames.get_frame_count(me.animation) - 1
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var current_anim_idx = animations.find(me.animation)
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if current_anim_idx >= animations.size() - 1:
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# Last animation reached
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check_next_animframe(max_frame, animations[0])
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else:
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check_next_animframe(max_frame, animations[current_anim_idx + 1])
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var max_frame = me.frames.get_frame_count(me.animation) - 1
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var current_anim_idx = animations.find(me.animation)
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if current_anim_idx >= animations.size() - 1:
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# Last animation reached
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check_next_animframe(max_frame, animations[0])
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else:
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check_next_animframe(max_frame, animations[current_anim_idx + 1])
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# Jump to next animation at the end of the current one
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func check_next_animframe(max_frame, next_animation) -> void:
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if me.frame == 0 and next:
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me.play(next_animation)
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next = false
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if next_animation == animations[0]:
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# Reset random for first animation
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reset_timer()
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return
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if max_frame == me.frame:
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# Last frame of animation reached
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next = true
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return
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if max_frame == -1 and timer >= limit_random:
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# No frame in animation, use time
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next = true
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return
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if me.frame == 0 and next:
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me.play(next_animation)
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next = false
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if next_animation == animations[0]:
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# Reset random for first animation
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reset_timer()
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return
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if max_frame == me.frame:
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# Last frame of animation reached
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next = true
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return
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if max_frame == -1 and timer >= limit_random:
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# No frame in animation, use time
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next = true
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return
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@ -5,8 +5,8 @@ onready var sprite = $"../Sprite"
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func _on_Area2D_input_event(_viewport: Node, event: InputEvent, _shape_idx: int) -> void:
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if event is InputEventMouseButton:
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event = event as InputEventMouseButton
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if event.pressed and event.button_index == BUTTON_LEFT:
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screen.visible = true
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sprite.modulate = Color(0.66, 0.51, 0.85) # shade
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if event is InputEventMouseButton:
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event = event as InputEventMouseButton
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if event.pressed and event.button_index == BUTTON_LEFT:
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screen.visible = true
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sprite.modulate = Color(0.66, 0.51, 0.85) # shade
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@ -8,32 +8,34 @@ onready var folder_icon = $"../../../Sprite"
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func drag_change_state():
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is_dragging = !is_dragging
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grabbed_offset = window.get_position() - get_global_mouse_position()
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is_dragging = !is_dragging
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grabbed_offset = window.get_position() - get_global_mouse_position()
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func _process(_delta) -> void:
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if is_dragging:
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var new_pos = get_global_mouse_position() + grabbed_offset
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if new_pos.x > 300:
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window.set_position(new_pos)
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else:
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drag_change_state()
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if is_dragging:
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var new_pos = get_global_mouse_position() + grabbed_offset
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if new_pos.x > 150:
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window.set_position(new_pos)
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else:
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drag_change_state()
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func _on_Area2D_input_event(_viewport: Node, event: InputEvent, _shape_idx: int) -> void:
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if event is InputEventMouseButton:
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event = event as InputEventMouseButton
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if event.pressed and event.button_index == BUTTON_LEFT:
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drag_change_state()
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elif event.button_index == BUTTON_LEFT and !event.pressed:
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drag_change_state()
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if event is InputEventMouseButton:
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event = event as InputEventMouseButton
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if event.pressed and event.button_index == BUTTON_LEFT:
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drag_change_state()
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#print("here haha")
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elif event.button_index == BUTTON_LEFT and !event.pressed:
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drag_change_state()
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#print("here huhu")
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func _on_Area2D2_input_event(_viewport: Node, event: InputEvent, _shape_idx: int) -> void:
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if event is InputEventMouseButton:
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event = event as InputEventMouseButton
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if event.pressed and event.button_index == BUTTON_LEFT:
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drag_change_state()
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window.visible = false
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folder_icon.modulate = Color(1, 1, 1) # reset shade
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if event is InputEventMouseButton:
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event = event as InputEventMouseButton
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if event.pressed and event.button_index == BUTTON_LEFT:
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drag_change_state()
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window.visible = false
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folder_icon.modulate = Color(1, 1, 1) # reset shade
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@ -10,9 +10,10 @@ extents = Vector2( 555, 60 )
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extents = Vector2( 38.75, 38.75 )
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[node name="Node2D" type="Node2D"]
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position = Vector2( 312, 248 )
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[node name="Window" type="Sprite" parent="."]
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scale = Vector2( 0.4, 0.4 )
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scale = Vector2( 0.3, 0.3 )
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z_index = -3
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texture = ExtResource( 1 )
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@ -30,7 +31,6 @@ script = ExtResource( 2 )
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[node name="CloseButton" type="CollisionShape2D" parent="Window/Area2D2"]
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position = Vector2( 486.25, -486.25 )
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scale = Vector2( 1, 1 )
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shape = SubResource( 2 )
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[connection signal="input_event" from="Window/Area2D" to="Window/Area2D" method="_on_Area2D_input_event"]
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BIN
Musics/sound effect/alert.wav
(Stored with Git LFS)
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Musics/sound effect/alert.wav
(Stored with Git LFS)
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Musics/sound effect/alert.wav.import
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Musics/sound effect/alert.wav.import
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[remap]
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||||
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importer="wav"
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||||
type="AudioStreamSample"
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path="res://.import/alert.wav-85a6ad3663ea25670897c2a404627b91.sample"
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[deps]
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source_file="res://Musics/sound effect/alert.wav"
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dest_files=[ "res://.import/alert.wav-85a6ad3663ea25670897c2a404627b91.sample" ]
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[params]
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||||
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||||
force/8_bit=false
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||||
force/mono=false
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||||
force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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||||
edit/normalize=false
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edit/loop_mode=2
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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23
Musics/sound effect/hover button.wav.import
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Musics/sound effect/hover button.wav.import
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@ -0,0 +1,23 @@
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[remap]
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||||
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importer="wav"
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||||
type="AudioStreamSample"
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path="res://.import/hover button.wav-d25979aa700344df5cc0f419db6c7b32.sample"
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[deps]
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||||
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source_file="res://Musics/sound effect/hover button.wav"
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dest_files=[ "res://.import/hover button.wav-d25979aa700344df5cc0f419db6c7b32.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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BIN
Musics/sound effect/hower.wav
(Stored with Git LFS)
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Musics/sound effect/hower.wav
(Stored with Git LFS)
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Musics/sound effect/hower.wav.import
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Musics/sound effect/hower.wav.import
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/hower.wav-5d62c49d3d4094a1154052b39a54640b.sample"
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[deps]
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source_file="res://Musics/sound effect/hower.wav"
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dest_files=[ "res://.import/hower.wav-5d62c49d3d4094a1154052b39a54640b.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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Musics/sound effect/hower_sound.wav.import
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Musics/sound effect/hower_sound.wav.import
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/hower_sound.wav-e91770a852ff03dc6cba00bc7bdd1938.sample"
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[deps]
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source_file="res://Musics/sound effect/hower_sound.wav"
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dest_files=[ "res://.import/hower_sound.wav-e91770a852ff03dc6cba00bc7bdd1938.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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BIN
Musics/wav/defeat.wav
(Stored with Git LFS)
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BIN
Musics/wav/defeat.wav
(Stored with Git LFS)
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Musics/wav/defeat.wav.import
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Musics/wav/defeat.wav.import
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/defeat.wav-2a671024c0c7c713a50444568c6e46e1.sample"
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[deps]
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source_file="res://Musics/wav/defeat.wav"
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dest_files=[ "res://.import/defeat.wav-2a671024c0c7c713a50444568c6e46e1.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=1
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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BIN
Musics/wav/eye v2.wav
(Stored with Git LFS)
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Musics/wav/eye v2.wav
(Stored with Git LFS)
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Musics/wav/eye v2.wav.import
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Musics/wav/eye v2.wav.import
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/eye v2.wav-ce65053584f4024b10b293b171c1824d.sample"
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[deps]
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source_file="res://Musics/wav/eye v2.wav"
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dest_files=[ "res://.import/eye v2.wav-ce65053584f4024b10b293b171c1824d.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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||||
force/max_rate_hz=44100
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||||
edit/trim=false
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edit/normalize=false
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||||
edit/loop_mode=2
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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BIN
Musics/wav/eye.wav
(Stored with Git LFS)
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BIN
Musics/wav/eye.wav
(Stored with Git LFS)
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23
Musics/wav/eye.wav.import
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Musics/wav/eye.wav.import
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[remap]
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||||
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importer="wav"
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||||
type="AudioStreamSample"
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path="res://.import/eye.wav-32c76dcec42441a114c9a73745793b61.sample"
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[deps]
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source_file="res://Musics/wav/eye.wav"
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dest_files=[ "res://.import/eye.wav-32c76dcec42441a114c9a73745793b61.sample" ]
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[params]
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force/8_bit=false
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||||
force/mono=false
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||||
force/max_rate=false
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||||
force/max_rate_hz=44100
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||||
edit/trim=false
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edit/normalize=false
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edit/loop_mode=2
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=0
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BIN
Musics/wav/main.wav
(Stored with Git LFS)
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BIN
Musics/wav/main.wav
(Stored with Git LFS)
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23
Musics/wav/main.wav.import
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Musics/wav/main.wav.import
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[remap]
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||||
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||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/main.wav-0ae6feb07f028311de078a72b1d8d1be.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Musics/wav/main.wav"
|
||||
dest_files=[ "res://.import/main.wav-0ae6feb07f028311de078a72b1d8d1be.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=2
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
BIN
Musics/wav/menu.wav
(Stored with Git LFS)
Normal file
BIN
Musics/wav/menu.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
23
Musics/wav/menu.wav.import
Normal file
23
Musics/wav/menu.wav.import
Normal file
|
@ -0,0 +1,23 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/menu.wav-66053d58b4fb142fa50ed174c2f5e920.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Musics/wav/menu.wav"
|
||||
dest_files=[ "res://.import/menu.wav-66053d58b4fb142fa50ed174c2f5e920.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=2
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
BIN
Musics/wav/victory.wav
(Stored with Git LFS)
Normal file
BIN
Musics/wav/victory.wav
(Stored with Git LFS)
Normal file
Binary file not shown.
23
Musics/wav/victory.wav.import
Normal file
23
Musics/wav/victory.wav.import
Normal file
|
@ -0,0 +1,23 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/victory.wav-f104b1114e6beada2ecf14f9fe6f3225.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Musics/wav/victory.wav"
|
||||
dest_files=[ "res://.import/victory.wav-f104b1114e6beada2ecf14f9fe6f3225.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=11 format=2]
|
||||
[gd_scene load_steps=15 format=2]
|
||||
|
||||
[ext_resource path="res://Characters/Villain.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://Elements/Directory.tscn" type="PackedScene" id=2]
|
||||
|
@ -9,10 +9,15 @@
|
|||
[ext_resource path="res://Assets/windows/windows.png" type="Texture" id=7]
|
||||
[ext_resource path="res://Assets/skin_assets/menu_font.tres" type="DynamicFont" id=8]
|
||||
[ext_resource path="res://Elements/SquareWindow.tscn" type="PackedScene" id=9]
|
||||
[ext_resource path="res://Scenes/Scripts/Desktop.gd" type="Script" id=10]
|
||||
[ext_resource path="res://Musics/wav/main.wav" type="AudioStream" id=11]
|
||||
[ext_resource path="res://Musics/wav/eye v2.wav" type="AudioStream" id=12]
|
||||
[ext_resource path="res://Musics/sound effect/alert.wav" type="AudioStream" id=13]
|
||||
|
||||
[sub_resource type="Theme" id=1]
|
||||
|
||||
[node name="Node2D" type="Node2D"]
|
||||
script = ExtResource( 10 )
|
||||
|
||||
[node name="Windows" type="Sprite" parent="."]
|
||||
visible = false
|
||||
|
@ -20,21 +25,6 @@ position = Vector2( 512, 358 )
|
|||
z_index = -3
|
||||
texture = ExtResource( 7 )
|
||||
|
||||
[node name="Button" type="Button" parent="."]
|
||||
margin_left = 374.0
|
||||
margin_top = 317.0
|
||||
margin_right = 651.0
|
||||
margin_bottom = 386.0
|
||||
theme = SubResource( 1 )
|
||||
custom_colors/font_color = Color( 1, 1, 1, 1 )
|
||||
custom_colors/font_color_hover = Color( 0.941176, 0.690196, 0.403922, 1 )
|
||||
custom_fonts/font = ExtResource( 8 )
|
||||
custom_styles/hover = ExtResource( 6 )
|
||||
custom_styles/pressed = ExtResource( 5 )
|
||||
custom_styles/normal = ExtResource( 4 )
|
||||
text = "CLIQUE MOI"
|
||||
script = ExtResource( 3 )
|
||||
|
||||
[node name="Villain" parent="." instance=ExtResource( 1 )]
|
||||
position = Vector2( 871, 589 )
|
||||
scale = Vector2( 0.2, 0.2 )
|
||||
|
@ -42,17 +32,38 @@ scale = Vector2( 0.2, 0.2 )
|
|||
[node name="Directories" type="Node2D" parent="."]
|
||||
|
||||
[node name="Directory1" parent="Directories" instance=ExtResource( 2 )]
|
||||
position = Vector2( 73, 147 )
|
||||
position = Vector2( 64, 64 )
|
||||
|
||||
[node name="Screen" parent="Directories/Directory1" instance=ExtResource( 9 )]
|
||||
visible = false
|
||||
position = Vector2( 396, 195 )
|
||||
position = Vector2( 271, 205 )
|
||||
|
||||
[node name="Directory2" parent="Directories" instance=ExtResource( 2 )]
|
||||
position = Vector2( 73, 258 )
|
||||
[node name="Button2" type="Button" parent="Directories/Directory1/Screen"]
|
||||
margin_left = -128.0
|
||||
margin_top = -32.0
|
||||
margin_right = 149.0
|
||||
margin_bottom = 37.0
|
||||
theme = SubResource( 1 )
|
||||
custom_colors/font_color = Color( 1, 1, 1, 1 )
|
||||
custom_colors/font_color_hover = Color( 0.941176, 0.690196, 0.403922, 1 )
|
||||
custom_fonts/font = ExtResource( 8 )
|
||||
custom_styles/hover = ExtResource( 6 )
|
||||
custom_styles/pressed = ExtResource( 5 )
|
||||
custom_styles/normal = ExtResource( 4 )
|
||||
text = "./hack"
|
||||
script = ExtResource( 3 )
|
||||
|
||||
[node name="Screen" parent="Directories/Directory2" instance=ExtResource( 9 )]
|
||||
visible = false
|
||||
position = Vector2( 396, 195 )
|
||||
[node name="MainMusic" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource( 11 )
|
||||
volume_db = -80.0
|
||||
autoplay = true
|
||||
|
||||
[connection signal="pressed" from="Button" to="Button" method="_on_Button_pressed"]
|
||||
[node name="EyeMusic" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource( 12 )
|
||||
volume_db = -80.0
|
||||
autoplay = true
|
||||
|
||||
[node name="Alert" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource( 13 )
|
||||
|
||||
[connection signal="pressed" from="Directories/Directory1/Screen/Button2" to="Directories/Directory1/Screen/Button2" method="_on_Button_pressed"]
|
||||
|
|
|
@ -1,25 +1,32 @@
|
|||
extends Button
|
||||
|
||||
onready var villain = $"../Villain/AnimatedSprite"
|
||||
onready var villain_animations = $"../Villain".animations
|
||||
onready var villain = $"../../../../Villain/AnimatedSprite"
|
||||
onready var villain_animations = $"../../../../Villain"
|
||||
|
||||
var etat = false
|
||||
var remplissage = 0;
|
||||
const texture_pressed = preload("res://Assets/tres_button/hover-pressed.png")
|
||||
const texture_released = preload("res://Assets/tres_button/normal.png")
|
||||
|
||||
|
||||
# Called every frame. '_delta' is the elapsed time since the previous frame.
|
||||
func _process(_delta) -> void:
|
||||
if etat:
|
||||
if villain.animation == villain_animations[-1]:
|
||||
assert(get_tree().change_scene("res://Scenes/GameOver.tscn") == OK)
|
||||
if etat:
|
||||
if villain.animation == villain_animations.animations[-1]:
|
||||
assert(get_tree().change_scene("res://Scenes/gameover.tscn") == OK)
|
||||
if(remplissage == 60*10): # fermer le dossier et enlever l'icone
|
||||
etat = false
|
||||
self.get_parent().get_parent().visible = false;
|
||||
else :
|
||||
remplissage+=1;
|
||||
print(remplissage)
|
||||
|
||||
|
||||
func _on_Button_pressed() -> void:
|
||||
etat = !etat
|
||||
var new_stylebox_normal = self.get_stylebox("normal").duplicate()
|
||||
if etat:
|
||||
new_stylebox_normal.texture = texture_pressed
|
||||
else:
|
||||
new_stylebox_normal.texture = texture_released
|
||||
self.add_stylebox_override("normal", new_stylebox_normal)
|
||||
etat = !etat
|
||||
var new_stylebox_normal = self.get_stylebox("normal").duplicate()
|
||||
if etat:
|
||||
new_stylebox_normal.texture = texture_pressed
|
||||
else:
|
||||
new_stylebox_normal.texture = texture_released
|
||||
self.add_stylebox_override("normal", new_stylebox_normal)
|
||||
|
|
33
Scenes/Scripts/Desktop.gd
Normal file
33
Scenes/Scripts/Desktop.gd
Normal file
|
@ -0,0 +1,33 @@
|
|||
extends Node
|
||||
|
||||
onready var villain = $"Villain/AnimatedSprite"
|
||||
onready var villain_animations = $"Villain"
|
||||
onready var mainMusic = $"MainMusic"
|
||||
onready var eyeMusic = $"EyeMusic"
|
||||
onready var alert = $"Alert"
|
||||
|
||||
var rng = RandomNumberGenerator.new()
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
rng.randomize()
|
||||
var nbDossier = rng.randi_range(0, 3)
|
||||
for i in range(nbDossier):
|
||||
var dossier = get_child(2).duplicate()
|
||||
dossier.position = Vector2(dossier.position.x, dossier.position.y+150*(i+1))
|
||||
dossier.set_z_index(dossier.get_z_index()+10*(i+1))
|
||||
add_child(dossier)
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(_delta) -> void:
|
||||
if villain.animation == villain_animations.animations[-1]:
|
||||
mainMusic.set_volume_db(-80)
|
||||
eyeMusic.set_volume_db(0)
|
||||
if(alert.is_playing()):
|
||||
alert.stop()
|
||||
elif villain.animation == villain_animations.animations[1] :
|
||||
if(!alert.is_playing()):
|
||||
alert.play()
|
||||
else :
|
||||
mainMusic.set_volume_db(0)
|
||||
eyeMusic.set_volume_db(-80)
|
|
@ -1,5 +1,9 @@
|
|||
extends Node2D
|
||||
|
||||
onready var hover_sound = $"Hover"
|
||||
|
||||
func _on_RestartButton_pressed() -> void:
|
||||
assert(get_tree().change_scene("res://Scenes/Menu.tscn") == OK)
|
||||
assert(get_tree().change_scene("res://Scenes/menu.tscn") == OK)
|
||||
|
||||
|
||||
func _on_RestartButton_mouse_entered() -> void:
|
||||
hover_sound.play()
|
||||
|
|
|
@ -1,13 +1,25 @@
|
|||
extends Control
|
||||
|
||||
onready var hover_sound = $"Hover"
|
||||
|
||||
func _on_PlayButton_pressed() -> void:
|
||||
assert(get_tree().change_scene("res://Scenes/DesktopScreen.tscn") == OK)
|
||||
assert(get_tree().change_scene("res://Scenes/DesktopScreen.tscn") == OK)
|
||||
|
||||
|
||||
func _on_Help_Button_pressed() -> void:
|
||||
print("help me")
|
||||
print("help me")
|
||||
|
||||
|
||||
func _on_Quit_Button_pressed() -> void:
|
||||
get_tree().quit()
|
||||
get_tree().quit()
|
||||
|
||||
|
||||
|
||||
func _on_PlayButton_mouse_entered() -> void:
|
||||
hover_sound.play()
|
||||
|
||||
func _on_Quit_Button_mouse_entered() -> void:
|
||||
hover_sound.play()
|
||||
|
||||
|
||||
func _on_Help_Button_mouse_entered() -> void:
|
||||
hover_sound.play()
|
||||
|
|
|
@ -1,34 +1,38 @@
|
|||
[gd_scene load_steps=7 format=2]
|
||||
[gd_scene load_steps=9 format=2]
|
||||
|
||||
[ext_resource path="res://Scenes/Scripts/GameOver.gd" type="Script" id=1]
|
||||
[ext_resource path="res://Assets/defeat/defeat + background.png" type="Texture" id=2]
|
||||
[ext_resource path="res://Assets/tres_button/normal.tres" type="StyleBox" id=3]
|
||||
[ext_resource path="res://Assets/tres_button/pressed.tres" type="StyleBox" id=4]
|
||||
[ext_resource path="res://Assets/tres_button/hover.tres" type="StyleBox" id=5]
|
||||
[ext_resource path="res://Assets/windows/windows.png" type="Texture" id=6]
|
||||
[ext_resource path="res://Musics/wav/defeat.wav" type="AudioStream" id=6]
|
||||
[ext_resource path="res://Assets/skin_assets/menu_font.tres" type="DynamicFont" id=7]
|
||||
[ext_resource path="res://Musics/sound effect/hower.wav" type="AudioStream" id=8]
|
||||
|
||||
[node name="Node2D" type="Node2D"]
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="Windows" type="Sprite" parent="."]
|
||||
position = Vector2( 512, 360 )
|
||||
scale = Vector2( 0.5, 0.5 )
|
||||
z_index = -2
|
||||
texture = ExtResource( 6 )
|
||||
texture = ExtResource( 2 )
|
||||
|
||||
[node name="LabelGameOver" type="Label" parent="."]
|
||||
margin_left = 427.0
|
||||
margin_top = 338.0
|
||||
margin_right = 609.0
|
||||
margin_bottom = 368.0
|
||||
margin_left = 422.0
|
||||
margin_top = 147.0
|
||||
margin_right = 604.0
|
||||
margin_bottom = 177.0
|
||||
rect_rotation = -14.1
|
||||
custom_colors/font_color = Color( 0, 0, 0, 1 )
|
||||
custom_fonts/font = ExtResource( 7 )
|
||||
text = "GAME OVER"
|
||||
|
||||
[node name="RestartButton" type="Button" parent="."]
|
||||
margin_left = 312.0
|
||||
margin_top = 384.0
|
||||
margin_top = 632.0
|
||||
margin_right = 724.0
|
||||
margin_bottom = 445.0
|
||||
margin_bottom = 693.0
|
||||
custom_colors/font_color = Color( 1, 1, 1, 1 )
|
||||
custom_colors/font_color_hover = Color( 0.941176, 0.690196, 0.403922, 1 )
|
||||
custom_fonts/font = ExtResource( 7 )
|
||||
|
@ -40,4 +44,12 @@ __meta__ = {
|
|||
"_edit_use_anchors_": true
|
||||
}
|
||||
|
||||
[node name="DefeatMusic" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource( 6 )
|
||||
autoplay = true
|
||||
|
||||
[node name="Hover" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource( 8 )
|
||||
|
||||
[connection signal="mouse_entered" from="RestartButton" to="." method="_on_RestartButton_mouse_entered"]
|
||||
[connection signal="pressed" from="RestartButton" to="." method="_on_RestartButton_pressed"]
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
[gd_scene load_steps=7 format=2]
|
||||
[gd_scene load_steps=9 format=2]
|
||||
|
||||
[ext_resource path="res://Scenes/Scripts/Screen_Menu.gd" type="Script" id=1]
|
||||
[ext_resource path="res://Assets/skin_assets/menu_font.tres" type="DynamicFont" id=2]
|
||||
|
@ -6,6 +6,8 @@
|
|||
[ext_resource path="res://Assets/tres_button/pressed.tres" type="StyleBox" id=4]
|
||||
[ext_resource path="res://Assets/tres_button/hover.tres" type="StyleBox" id=5]
|
||||
[ext_resource path="res://Assets/windows/window.png" type="Texture" id=6]
|
||||
[ext_resource path="res://Musics/wav/menu.wav" type="AudioStream" id=7]
|
||||
[ext_resource path="res://Musics/sound effect/hower.wav" type="AudioStream" id=8]
|
||||
|
||||
[node name="Node2D" type="Node2D"]
|
||||
|
||||
|
@ -23,16 +25,17 @@ margin_bottom = 392.0
|
|||
script = ExtResource( 1 )
|
||||
|
||||
[node name="VBoxContainer" type="VBoxContainer" parent="MenuButton"]
|
||||
margin_left = -24.0
|
||||
margin_left = -48.0
|
||||
margin_top = 40.0
|
||||
margin_right = 76.0
|
||||
margin_bottom = 203.0
|
||||
margin_right = 88.0
|
||||
margin_bottom = 272.0
|
||||
custom_constants/separation = 26
|
||||
alignment = 1
|
||||
|
||||
[node name="PlayButton" type="Button" parent="MenuButton/VBoxContainer"]
|
||||
margin_right = 100.0
|
||||
margin_bottom = 37.0
|
||||
margin_top = 34.0
|
||||
margin_right = 136.0
|
||||
margin_bottom = 71.0
|
||||
custom_colors/font_color = Color( 1, 1, 1, 1 )
|
||||
custom_colors/font_color_hover = Color( 0.941176, 0.690196, 0.403922, 1 )
|
||||
custom_fonts/font = ExtResource( 2 )
|
||||
|
@ -42,9 +45,9 @@ custom_styles/normal = ExtResource( 3 )
|
|||
text = "PLAY"
|
||||
|
||||
[node name="Help_Button" type="Button" parent="MenuButton/VBoxContainer"]
|
||||
margin_top = 63.0
|
||||
margin_right = 100.0
|
||||
margin_bottom = 100.0
|
||||
margin_top = 97.0
|
||||
margin_right = 136.0
|
||||
margin_bottom = 134.0
|
||||
custom_colors/font_color = Color( 1, 1, 1, 1 )
|
||||
custom_colors/font_color_hover = Color( 0.941176, 0.690196, 0.403922, 1 )
|
||||
custom_fonts/font = ExtResource( 2 )
|
||||
|
@ -54,9 +57,9 @@ custom_styles/normal = ExtResource( 3 )
|
|||
text = "HELP"
|
||||
|
||||
[node name="Quit_Button" type="Button" parent="MenuButton/VBoxContainer"]
|
||||
margin_top = 126.0
|
||||
margin_right = 100.0
|
||||
margin_bottom = 163.0
|
||||
margin_top = 160.0
|
||||
margin_right = 136.0
|
||||
margin_bottom = 197.0
|
||||
custom_colors/font_color = Color( 1, 1, 1, 1 )
|
||||
custom_colors/font_color_hover = Color( 0.941176, 0.690196, 0.403922, 1 )
|
||||
custom_fonts/font = ExtResource( 2 )
|
||||
|
@ -65,6 +68,16 @@ custom_styles/pressed = ExtResource( 4 )
|
|||
custom_styles/normal = ExtResource( 3 )
|
||||
text = "QUIT"
|
||||
|
||||
[node name="Hover" type="AudioStreamPlayer" parent="MenuButton"]
|
||||
stream = ExtResource( 8 )
|
||||
|
||||
[node name="MenuMusic" type="AudioStreamPlayer" parent="."]
|
||||
stream = ExtResource( 7 )
|
||||
autoplay = true
|
||||
|
||||
[connection signal="mouse_entered" from="MenuButton/VBoxContainer/PlayButton" to="MenuButton" method="_on_PlayButton_mouse_entered"]
|
||||
[connection signal="pressed" from="MenuButton/VBoxContainer/PlayButton" to="MenuButton" method="_on_PlayButton_pressed"]
|
||||
[connection signal="mouse_entered" from="MenuButton/VBoxContainer/Help_Button" to="MenuButton" method="_on_Help_Button_mouse_entered"]
|
||||
[connection signal="pressed" from="MenuButton/VBoxContainer/Help_Button" to="MenuButton" method="_on_Help_Button_pressed"]
|
||||
[connection signal="mouse_entered" from="MenuButton/VBoxContainer/Quit_Button" to="MenuButton" method="_on_Quit_Button_mouse_entered"]
|
||||
[connection signal="pressed" from="MenuButton/VBoxContainer/Quit_Button" to="MenuButton" method="_on_Quit_Button_pressed"]
|
||||
|
|
Reference in a new issue