2023-03-30 12:25:09 +02:00
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from json import loads
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2023-03-30 11:26:52 +02:00
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from time import sleep
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from pymem import Pymem
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2023-03-30 12:25:09 +02:00
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from requests import get
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2023-03-30 11:26:52 +02:00
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from win32api import GetAsyncKeyState
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2023-03-30 12:25:09 +02:00
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class Hack():
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def __init__(self) -> None:
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2023-03-30 13:03:32 +02:00
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# Loading offsets
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self.offsets = self._find_offsets()
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2023-03-30 13:00:39 +02:00
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self.pm = self._find_process(True)
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2023-03-30 12:53:37 +02:00
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2023-03-30 13:23:44 +02:00
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self.wait_time = 0.01
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self.timeout = self.wait_time * 50
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2023-03-30 13:03:32 +02:00
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def _find_offsets(self) -> dict[str, int]:
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hazedumper_data = get(
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"https://raw.githubusercontent.com/frk1/hazedumper/master/csgo.min.json")
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serial_data = loads(hazedumper_data.text)
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return serial_data["signatures"] | serial_data["netvars"]
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2023-03-30 13:00:39 +02:00
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def _find_process(self, verbose: bool = False) -> Pymem:
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2023-03-30 12:25:09 +02:00
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"""Find game process"""
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process_found = False
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print("Looking for process...") if verbose else None
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2023-03-30 11:26:52 +02:00
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2023-03-30 12:25:09 +02:00
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pm = None
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while not process_found:
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try:
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pm = Pymem("csgo.exe")
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except:
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# Timeout
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sleep(.5)
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else:
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print("Process found!") if verbose else None
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process_found = True
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2023-03-30 11:26:52 +02:00
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2023-03-30 12:25:09 +02:00
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if pm:
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return pm
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exit(1)
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2023-03-30 11:26:52 +02:00
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2023-03-30 13:00:39 +02:00
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def find_module(self, module: str):
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"""Find module address"""
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found = None
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for internal_module in list(self.pm.list_modules()):
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if internal_module.name == module + ".dll":
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found = internal_module.lpBaseOfDll
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2023-03-30 11:26:52 +02:00
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2023-03-30 13:00:39 +02:00
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if found:
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return found
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else:
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raise MemoryError
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2023-03-30 13:23:44 +02:00
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def find_variable(self, client, offset: int) -> int:
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"""Find element in memory"""
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local_element = None
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while not local_element:
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local_element = self.pm.read_uint(client + offset)
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sleep(self.timeout)
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return local_element
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2023-03-30 13:14:24 +02:00
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class Cheat(Hack):
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def __init__(self) -> None:
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super().__init__()
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self.cheats_list = [func for func in dir(self)
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# Function
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if callable(getattr(self, func))
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# User defined
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if not func.startswith("_")
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# Utils
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if not func.startswith("find_")]
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2023-03-30 13:00:39 +02:00
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def bhop(self) -> None:
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# Aliases
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mem = self.pm
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offset = self.offsets
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# Get client
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client = self.find_module("client")
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# Get player
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local_player = self.find_variable(client, offset["dwLocalPlayer"])
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2023-03-30 12:25:09 +02:00
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# Hack loop
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while True:
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# Reduce CPU usage
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sleep(self.wait_time)
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2023-03-30 12:25:09 +02:00
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# Space bar detection
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if not GetAsyncKeyState(ord(" ")):
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continue
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# Check if player is alive
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if not mem.read_int(local_player + offset["m_iHealth"]):
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continue
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# Check if player on ground
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if mem.read_uint(local_player + offset["m_fFlags"]) & (1 << 0):
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mem.write_uint(client + offset["dwForceJump"], 5)
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sleep(0.01) # maybe reduce ban rate?
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mem.write_uint(client + offset["dwForceJump"], 4)
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2023-03-30 11:26:52 +02:00
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if __name__ == "__main__":
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# Cheat
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c = Cheat()
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2023-03-30 13:03:32 +02:00
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# Cheat list
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2023-03-30 12:53:37 +02:00
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print("Enter 0 to exit.")
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print("Available cheats:")
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for idx, cheat in enumerate(c.cheats_list):
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print(f"#{idx + 1} - {cheat}")
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# Select cheat
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c_id = None
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while c_id == None:
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try:
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match int(input("Enter ID: #")):
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case 0:
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exit(0)
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case i if i > len(c.cheats_list):
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raise IndexError
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case _ as i:
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c_id = i - 1
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except:
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print("Invalid ID.")
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pass
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# Run cheat
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getattr(c, c.cheats_list[c_id])()
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