check health
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4
main.py
4
main.py
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@ -192,6 +192,10 @@ class Cheat(Hack):
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if mem.read_uint(entity + offset["m_iTeamNum"]) == local_team:
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continue
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# Check if ennemy is alive
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if not mem.read_uint(entity + offset["m_iHealth"]):
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continue
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# Space between values
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i = mem.read_int(
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entity + offset["m_iGlowIndex"]) * offset["glow_obj_size"]
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