harmonisation arguments

This commit is contained in:
Mylloon 2021-06-19 00:09:36 +02:00
parent ce68acf93e
commit 66aa2a583f

36
main.sk
View file

@ -3,9 +3,9 @@ command skr [<text>]:
description: Reload de skripts description: Reload de skripts
trigger: trigger:
if player is op: if player is op:
if arg 1 is set: if arg-1 is set:
execute player command "sk reload %text-arg%" execute player command "sk reload %arg-1%"
else if arg 1 isn't set: else if arg-1 isn't set:
execute player command "sk reload main" # sk reload all pour tout reload execute player command "sk reload main" # sk reload all pour tout reload
else: else:
send "&4Tu n'as pas la permission d'utiliser cette commande." send "&4Tu n'as pas la permission d'utiliser cette commande."
@ -18,9 +18,9 @@ command broadcast [<text>]:
cooldown message: &4Tu dois attendre &l%remaining time% &4pour refaire cette commande ! cooldown message: &4Tu dois attendre &l%remaining time% &4pour refaire cette commande !
trigger: trigger:
if player is op: if player is op:
if arg 1 is set: if arg-1 is set:
broadcast "&a&lBREAKING NEWS &7» &6%arg 1%" broadcast "&a&lBREAKING NEWS &7» &6%arg-1%"
send all players title "&a&lBREAKING NEWS" with subtitle "&6%arg 1%" for 5 seconds send all players title "&a&lBREAKING NEWS" with subtitle "&6%arg-1%" for 5 seconds
else: else:
send "&4Vous n'avez pas spécifier de texte." send "&4Vous n'avez pas spécifier de texte."
else: else:
@ -32,12 +32,12 @@ command skull [<offline player>]:
description: Te drop une tête d'un joueur description: Te drop une tête d'un joueur
trigger: trigger:
if player is op: if player is op:
if arg 1 isn't set: if arg-1 isn't set:
give player's skull to player give player's skull to player
send "&7Vous avez reçu la tête de : &6%player%" send "&7Vous avez reçu la tête de : &6%player%"
if arg 1 is set: if arg-1 is set:
give arg's skull to player give arg-1's skull to player
send "&7Vous avez reçu la tête de : &6%arg 1%" send "&7Vous avez reçu la tête de : &6%arg-1%"
else: else:
send "&4Tu n'as pas la permission d'utiliser cette commande." send "&4Tu n'as pas la permission d'utiliser cette commande."
@ -73,12 +73,12 @@ command sethome [<text>]:
executable by: players executable by: players
description: Défini un point de téléportation pour ta maison description: Défini un point de téléportation pour ta maison
trigger: trigger:
if text-arg isn't set: if arg-1 isn't set:
set {_name} to "maison" set {_name} to "maison"
else: else:
set {_name} to text-arg set {_name} to arg-1
if {home.%player's uuid%.%{_name}%} is set: if {home.%player's uuid%.%{_name}%} is set:
if text-arg isn't set: if arg-1 isn't set:
set {_name} to "" set {_name} to ""
else: else:
set {_name} to "%{_name}% " set {_name} to "%{_name}% "
@ -93,10 +93,10 @@ command delhome [<text>]:
executable by: players executable by: players
description: Supprime le tp vers ta maison description: Supprime le tp vers ta maison
trigger: trigger:
if text-arg isn't set: if arg-1 isn't set:
set {_name} to "maison" set {_name} to "maison"
else: else:
set {_name} to text-arg set {_name} to arg-1
if {home.%player's uuid%.%{_name}%} is set: if {home.%player's uuid%.%{_name}%} is set:
remove {_name} from {home.%player's uuid%::*} remove {_name} from {home.%player's uuid%::*}
clear {home.%player's uuid%.%{_name}%} clear {home.%player's uuid%.%{_name}%}
@ -109,10 +109,10 @@ command home [<text>]:
executable by: players executable by: players
description: Te téléportes à ta maison description: Te téléportes à ta maison
trigger: trigger:
if text-arg isn't set: if arg-1 isn't set:
set {_name} to "maison" set {_name} to "maison"
else: else:
set {_name} to text-arg set {_name} to arg-1
if {home.%player's uuid%.%{_name}%} is set: if {home.%player's uuid%.%{_name}%} is set:
send "&aTéléportation vers &9%{_name}% &a!" send "&aTéléportation vers &9%{_name}% &a!"
teleport player to {home.%player's uuid%.%{_name}%} teleport player to {home.%player's uuid%.%{_name}%}
@ -146,7 +146,7 @@ command rename <string>:
if player's tool is air: if player's tool is air:
send "&4Tu dois avoir un item dans la main pour le renommer." send "&4Tu dois avoir un item dans la main pour le renommer."
else: else:
set {_name} to arg set {_name} to arg-1
replace all "&" with "§" in {_name} replace all "&" with "§" in {_name}
send "&eL'item &r%player's tool%&e est renommé en ""&r%{_name}%&e""." send "&eL'item &r%player's tool%&e est renommé en ""&r%{_name}%&e""."
set the name of the player's tool to "§r%{_name}%" set the name of the player's tool to "§r%{_name}%"