optimizations
This commit is contained in:
parent
82bbe8c7b2
commit
e286446e02
1 changed files with 10 additions and 11 deletions
21
main.sk
21
main.sk
|
@ -355,11 +355,12 @@ command deacoudre: # dé à coudre
|
||||||
else:
|
else:
|
||||||
set {thimble} to true
|
set {thimble} to true
|
||||||
broadcast "&aDémarrage de la partie de dé à coudre !"
|
broadcast "&aDémarrage de la partie de dé à coudre !"
|
||||||
teleport all players to location at 101.5, 83, -314 in world "world"
|
loop all players:
|
||||||
set gamemode of all players to survival
|
teleport loop-player to location at 101.5, 83, -314 in world "world"
|
||||||
feed all players
|
set gamemode of loop-player to survival
|
||||||
heal all players
|
feed loop-player
|
||||||
cure all players
|
heal loop-player
|
||||||
|
cure loop-player
|
||||||
else:
|
else:
|
||||||
send {@errorMessage}
|
send {@errorMessage}
|
||||||
|
|
||||||
|
@ -372,17 +373,15 @@ every 0.5 second in "world": # dé à coudre
|
||||||
if block at loop-player is water:
|
if block at loop-player is water:
|
||||||
set {_xLocationBlock1} to difference between X-location of block at loop-player and 103.5
|
set {_xLocationBlock1} to difference between X-location of block at loop-player and 103.5
|
||||||
set {_xLocationBlock2} to difference between X-location of block at loop-player and 99.5
|
set {_xLocationBlock2} to difference between X-location of block at loop-player and 99.5
|
||||||
if {_xLocationBlock1} and {_xLocationBlock2} <= 0:
|
set {_zLocationBlock1} to difference between Z-location of block at loop-player and -312.5
|
||||||
|
set {_zLocationBlock2} to difference between Z-location of block at loop-player and -304.5
|
||||||
|
set {_yLocationBlock} to difference between Y-location of block at loop-player and 57.5
|
||||||
|
if {_xLocationBlock1} and {_xLocationBlock2} and {_zLocationBlock1} and {_zLocationBlock2} <= 0:
|
||||||
continue
|
continue
|
||||||
if {_xLocationBlock1} and {_xLocationBlock2} >= 4:
|
if {_xLocationBlock1} and {_xLocationBlock2} >= 4:
|
||||||
continue
|
continue
|
||||||
set {_yLocationBlock} to difference between Y-location of block at loop-player and 57.5
|
|
||||||
if {_yLocationBlock} != 0:
|
if {_yLocationBlock} != 0:
|
||||||
continue
|
continue
|
||||||
set {_zLocationBlock1} to difference between Z-location of block at loop-player and -312.5
|
|
||||||
set {_zLocationBlock2} to difference between Z-location of block at loop-player and -304.5
|
|
||||||
if {_zLocationBlock1} and {_zLocationBlock2} <= 0:
|
|
||||||
continue
|
|
||||||
if {_zLocationBlock1} and {_zLocationBlock2} >= 8:
|
if {_zLocationBlock1} and {_zLocationBlock2} >= 8:
|
||||||
continue
|
continue
|
||||||
set block at loop-player to wool
|
set block at loop-player to wool
|
||||||
|
|
Loading…
Reference in a new issue