2023-11-24 20:13:20 +01:00
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#include "../includes/Ecran.hpp"
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2023-12-30 22:52:38 +01:00
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#include <iomanip>
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#include <iostream>
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2023-12-01 16:36:50 +01:00
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sf::RenderWindow Ecran::window;
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2023-12-28 17:25:36 +01:00
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std::string Ecran::message = "";
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2023-12-30 22:52:38 +01:00
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bool Ecran::fps = false;
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2023-12-30 23:02:45 +01:00
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int Ecran::count = 0;
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2023-12-30 22:52:38 +01:00
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Ecran::Ecran(const uint w, const uint h, const std::string n, const bool pf) {
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2023-12-30 23:02:45 +01:00
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if (count >= 1) {
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throw std::logic_error("Uniquement 1 écran supporté.");
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}
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++count;
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2023-11-24 20:13:20 +01:00
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// Création de la fenêtre SFML
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2023-12-28 18:01:28 +01:00
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window.create(sf::VideoMode(w, h + bottomTxtPadding), n,
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sf::Style::Titlebar | sf::Style::Close);
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2023-12-30 22:52:38 +01:00
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fps = pf;
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2023-11-24 20:13:20 +01:00
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}
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2023-12-30 23:02:45 +01:00
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Ecran::~Ecran() {
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--count;
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}
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2023-11-24 20:13:20 +01:00
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2023-12-27 23:59:59 +01:00
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void Ecran::afficher(
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const std::function<void()> dessin,
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2023-12-28 00:30:44 +01:00
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const std::function<void(const int, const int)> onLeftClick) const {
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2023-12-28 17:09:00 +01:00
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sf::Font font;
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font.loadFromFile("assets/open-sans-latin-400-normal.ttf");
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sf::Text text;
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text.setFont(font);
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text.setCharacterSize(24);
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2023-12-28 18:01:28 +01:00
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text.setPosition(3, hauteur());
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2023-12-28 17:09:00 +01:00
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text.setFillColor(sf::Color::White);
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2023-12-30 22:52:38 +01:00
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sf::Clock fpsClock;
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sf::Clock printFpsclock;
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2023-11-24 20:13:20 +01:00
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while (window.isOpen()) {
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sf::Event event;
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while (window.pollEvent(event)) {
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2023-12-28 00:30:44 +01:00
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// Fermeture de la fenêtre
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2023-11-24 20:13:20 +01:00
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if (event.type == sf::Event::Closed) {
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window.close();
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}
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2023-12-28 00:30:44 +01:00
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// Récupération des coordonnées du clic de souris
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2023-12-27 23:59:59 +01:00
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if (event.type == sf::Event::MouseButtonPressed &&
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event.mouseButton.button == sf::Mouse::Left) {
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2023-12-28 00:30:44 +01:00
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onLeftClick(event.mouseButton.x, event.mouseButton.y);
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2023-12-27 23:59:59 +01:00
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}
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}
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2023-12-28 00:28:34 +01:00
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window.clear();
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2023-12-28 00:27:29 +01:00
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// Appel d'une fonction dessin
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dessin();
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2023-12-28 17:09:00 +01:00
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// Ecriture du message
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text.setString(message);
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window.draw(text);
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2023-11-24 20:13:20 +01:00
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window.display();
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2023-12-30 22:52:38 +01:00
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// Affichage des FPS
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if (fps) {
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2023-12-31 04:59:45 +01:00
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const float currentTime = fpsClock.restart().asSeconds();
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2023-12-30 22:52:38 +01:00
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// Toutes les 2 secondes
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if (printFpsclock.getElapsedTime().asSeconds() >= 2.f) {
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std::cout << " " << std::fixed << std::setprecision(2)
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<< 1.f / currentTime << std::endl;
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printFpsclock.restart();
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}
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}
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2023-11-24 20:13:20 +01:00
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}
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}
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