Better location display
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parent
5a992d49bd
commit
45bb8065da
1 changed files with 2 additions and 2 deletions
4
window.c
4
window.c
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@ -159,7 +159,7 @@ void idle(void) {
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if(_vkeyboard[VK_DOWN]) // collision en bas du plateau
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if(_vkeyboard[VK_DOWN]) // collision en bas du plateau
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if(zA < (_grilleH - 2))
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if(zA < (_grilleH - 2))
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_herosA.z += 10.f * dt;
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_herosA.z += 10.f * dt;
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printf("\n==Héros A==\nli = %f, col = %f\n===========\n", zA, xA);
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printf("\n========== Héros A ==========\nli = %f, col = %f\n", zA, xA);
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/* Mouvements du héros B */
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/* Mouvements du héros B */
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float zB = (float)((_herosB.z + _cubeSize * _grilleH / 2) / _cubeSize);
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float zB = (float)((_herosB.z + _cubeSize * _grilleH / 2) / _cubeSize);
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@ -176,7 +176,7 @@ void idle(void) {
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if(_vkeyboard[VK_s]) // collision en bas du plateau
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if(_vkeyboard[VK_s]) // collision en bas du plateau
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if(zB < (_grilleH - 2))
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if(zB < (_grilleH - 2))
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_herosB.z += 10.f * dt;
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_herosB.z += 10.f * dt;
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printf("==Héros B==\nli = %f, col = %f\n===========\n", zB, xB);
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printf("========== Héros B ==========\nli = %f, col = %f\n=============================\n", zB, xB);
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}
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}
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/*!\brief la fonction appelée à chaque display. */
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/*!\brief la fonction appelée à chaque display. */
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