Add debug key

This commit is contained in:
Mylloon 2022-01-01 21:21:15 +01:00
parent bbb8995e99
commit a74cec10c2
Signed by: Anri
GPG key ID: A82D63DFF8D1317F

View file

@ -33,6 +33,9 @@ static float _cubeSize = 4.f;
/* Variable d'état pour activer/désactiver la synchronisation verticale */
static int _use_vsync = 1;
/* Variable d'état pour activer/désactiver le debug */
static int _debug = 0;
/* Grille de positions où il y aura des cubes
* 0 -> Vide
* 1 -> Mur
@ -190,9 +193,11 @@ void idle(void) {
_herosA.z += vitesse * dt;
/* Affichage Debug */
printf("\n==== Héros A ====\n li = %d, col = %d, pos = %d\n", (int)(zA + .5f), (int)(xA + .5f), _herosA.position);
printf("zA=%f xA=%f\n", zA, xA);
printf("d=%d h=%d g=%d b=%d\n", coorDroiteA, coorHautA, coorGaucheA, coorBasA);
if(_debug) {
printf("\n==== Héros A ====\n li = %d, col = %d, pos = %d\n", (int)(zA + .5f), (int)(xA + .5f), _herosA.position);
printf("zA=%f xA=%f\n", zA, xA);
printf("d=%d h=%d g=%d b=%d\n", coorDroiteA, coorHautA, coorGaucheA, coorBasA);
}
/* Anti-collision entre joueurs */
if(_herosA.position != coorJoueurA) {
@ -234,9 +239,11 @@ void idle(void) {
_herosB.z += vitesse * dt;
/* Affichage Debug */
printf("==== Héros B ====\n li = %d, col = %d, pos = %d\n=================\n", (int)(zB + .5f), (int)(xB + .5f), _herosB.position);
printf("zA=%f xA=%f\n", zB, xB);
printf("d=%d h=%d g=%d b=%d\n", coorDroiteB, coorHautB, coorGaucheB, coorBasB);
if(_debug) {
printf("==== Héros B ====\n li = %d, col = %d, pos = %d\n=================\n", (int)(zB + .5f), (int)(xB + .5f), _herosB.position);
printf("zA=%f xA=%f\n", zB, xB);
printf("d=%d h=%d g=%d b=%d\n", coorDroiteB, coorHautB, coorGaucheB, coorBasB);
}
/* Anti-collision entre joueurs */
if(_herosB.position != coorJoueurB) {
@ -321,6 +328,10 @@ void keyd(int keycode) {
SDL_GL_SetSwapInterval(0);
break;
case GL4DK_h:
_debug = !_debug;
break;
/* Héros A */
case GL4DK_RIGHT:
_vkeyboard[VK_RIGHT] = 1;