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#ifndef _UNIVERS_HPP_
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#define _UNIVERS_HPP_ 1
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#include <iostream>
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#include <vector>
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#include <algorithm>
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#include <random>
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#include <map>
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class Organisme;
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class Animal;
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class Univers {
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friend class Organisme;
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const int _m, _n, _tailleUnivers;
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int _tour, _nbAnimaux;
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int * _plateau;
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std::vector<int> indexLibres;
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public:
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Univers(int, int);
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~Univers(void);
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// Ajoute des animaux à l'univers
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void ajoutAnimaux(std::vector<Animal*>);
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/* Modifie un organisme
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* Attention, écrase l'organisme précédent */
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void modificationOrganisme(Organisme *, int);
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// Affiche l'univers à l'instant présent
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void affichage(void) const noexcept;
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// Vérifie s'il y a de la vie dans l'univers
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bool enVie(void) const noexcept;
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};
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class Organisme {
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protected:
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static inline std::map<int, char> _correspondance;
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public:
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Organisme(void);
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/* Renvoie l'ID de l'organisme
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* Si `ID < 0` -> non vivant
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* Si `ID > 0` -> vivant
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* Si `ID == 0` -> Herbe */
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virtual short id(void) const noexcept = 0;
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static char correspondance(int);
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};
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class Animal: public Organisme {
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public:
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Animal(void);
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virtual ~Animal(void);
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// Animal carnivore ?
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virtual bool carnivore(void) const noexcept = 0;
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};
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class Herbe: public Organisme {
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public:
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Herbe(void);
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// Représenté par "0" dans l'univers
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short id(void) const noexcept;
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};
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class Sel: public Organisme {
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public:
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Sel(void);
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// Représenté par "-1" dans l'univers
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short id(void) const noexcept;
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};
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class Mouton: public Animal {
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public:
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Mouton(void);
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~Mouton(void);
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bool carnivore(void) const noexcept;
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// Représenté par "1" dans l'univers
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short id(void) const noexcept;
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};
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class Loup: public Animal {
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public:
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Loup(void);
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~Loup(void);
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bool carnivore(void) const noexcept;
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// Représenté par "2" dans l'univers
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short id(void) const noexcept;
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};
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2022-03-31 13:31:37 +02:00
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#endif
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