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YokaiSurvive/GODOT/Ennemi.tscn

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2021-01-03 11:05:02 +01:00
[gd_scene load_steps=12 format=2]
[ext_resource path="res://imgs/fantome.png" type="Texture" id=1]
[ext_resource path="res://Ennemi.gd" type="Script" id=2]
[ext_resource path="res://imgs/oeil.png" type="Texture" id=3]
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 32, 32 )
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 1 )
region = Rect2( 64, 0, 32, 32 )
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 1 )
region = Rect2( 32, 32, 32, 32 )
[sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 3 )
region = Rect2( 0, 0, 32, 32 )
[sub_resource type="AtlasTexture" id=5]
atlas = ExtResource( 3 )
region = Rect2( 32, 0, 32, 32 )
[sub_resource type="AtlasTexture" id=6]
atlas = ExtResource( 3 )
region = Rect2( 0, 32, 32, 32 )
[sub_resource type="SpriteFrames" id=7]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ) ],
"loop": true,
"name": "fantome",
"speed": 4.0
}, {
"frames": [ SubResource( 4 ), SubResource( 5 ), SubResource( 6 ) ],
"loop": true,
"name": "oeil",
"speed": 6.0
} ]
[sub_resource type="CapsuleShape2D" id=8]
radius = 23.5359
height = 5.09861
[node name="Ennemi" type="RigidBody2D" groups=[
"ennemis",
]]
position = Vector2( 0, -0.198425 )
collision_mask = 0
gravity_scale = 0.0
script = ExtResource( 2 )
__meta__ = {
"_edit_group_": true
}
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
position = Vector2( 0.339, -7.739 )
scale = Vector2( 2, 2 )
frames = SubResource( 7 )
animation = "oeil"
frame = 1
playing = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0.087, -7.283 )
scale = Vector2( 1.011, 0.968 )
shape = SubResource( 8 )
[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="."]
position = Vector2( -0.099213, -7.04408 )
scale = Vector2( 1.9822, 2.20048 )