This repository has been archived on 2023-05-28. You can view files and clone it, but cannot push or open issues or pull requests.
YokaiSurvive/GODOT/Coin.tscn

57 lines
1.4 KiB
Text
Raw Normal View History

2021-01-03 11:05:02 +01:00
[gd_scene load_steps=10 format=2]
[ext_resource path="res://imgs/coin.png" type="Texture" id=1]
[ext_resource path="res://Coin.gd" type="Script" id=2]
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 1 )
region = Rect2( 0, 0, 32, 32 )
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 1 )
region = Rect2( 32, 0, 32, 32 )
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 1 )
region = Rect2( 64, 0, 32, 32 )
[sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 1 )
region = Rect2( 0, 32, 32, 32 )
[sub_resource type="AtlasTexture" id=5]
atlas = ExtResource( 1 )
region = Rect2( 32, 32, 32, 32 )
[sub_resource type="SpriteFrames" id=6]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ) ],
"loop": true,
"name": "coin",
"speed": 5.0
} ]
[sub_resource type="CircleShape2D" id=7]
radius = 16.5576
[node name="Coin" type="RigidBody2D" groups=[
"coins",
]]
collision_mask = 2147483648
gravity_scale = 0.0
script = ExtResource( 2 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
scale = Vector2( 3, 3 )
frames = SubResource( 6 )
animation = "coin"
playing = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( -8.90899, -8.5749 )
shape = SubResource( 7 )
[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="."]
position = Vector2( -9.07603, -7.46128 )
scale = Vector2( 1.55125, 1.47886 )