2023-05-03 12:22:42 +02:00
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#include "../includes/audio.h"
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// Stocke les données à propos de la musique
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static double average;
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2023-05-03 21:05:06 +02:00
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// Channel son utilisé
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2023-05-03 19:53:05 +02:00
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static int _channel;
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2023-05-03 21:05:06 +02:00
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// Code utilisé en tant qu'erreur de SDL_Mixer
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static int _errStatus = 2;
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2023-05-03 12:22:42 +02:00
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double averageMusic(void) { return average; }
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void callback(void *_, Uint8 *stream, int size) {
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int i = 0;
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double tmp = 0.;
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for (signed short *stream16 = (signed short *)stream; i < size / 2; ++i) {
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2023-05-03 20:03:03 +02:00
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tmp += stream16[i] / ((1 << 15) + 1.);
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2023-05-03 12:22:42 +02:00
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}
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2023-05-03 20:03:03 +02:00
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average = fabs(tmp / (i / 100.));
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2023-05-03 12:22:42 +02:00
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}
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2023-05-03 19:53:05 +02:00
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void initMusic(Mix_Chunk *music, const char *filename) {
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2023-05-03 20:11:18 +02:00
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if (!Mix_Init(MIX_INIT_MID)) {
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2023-05-03 21:05:06 +02:00
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fprintf(stderr, "Erreur Mix_Init - Chargement des librairies dynamiques\n");
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exit(_errStatus);
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2023-05-03 20:11:18 +02:00
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}
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2023-05-04 11:03:48 +02:00
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if (!Mix_GetSoundFonts()) {
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fprintf(stderr,
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"Aucun soundfonts, mettez les dans /usr/share/sounds/sf2\n");
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fprintf(stderr,
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"S'ils sont dans /usr/share/soundfonts, "
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"vous pouvez faire :\n"
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"sudo mkdir -p /usr/share/sounds/sf2 && "
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"sudo ln -s /usr/share/soundfonts/*.sf2 /usr/share/sounds/sf2/\n");
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exit(_errStatus);
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}
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2023-05-03 18:38:41 +02:00
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if (Mix_OpenAudio(MIX_DEFAULT_FREQUENCY, MIX_DEFAULT_FORMAT, 1, 2048)) {
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2023-05-03 18:21:12 +02:00
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fprintf(stderr, "Erreur Mix_OpenAudio\n");
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2023-05-03 21:05:06 +02:00
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exit(_errStatus);
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2023-05-03 18:21:12 +02:00
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};
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2023-05-03 18:38:41 +02:00
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2023-05-03 19:53:05 +02:00
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if (!(music = Mix_LoadWAV(filename))) {
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2023-05-03 21:05:06 +02:00
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fprintf(stderr, "Erreur Mix_LoadWAV en chargant '%s'\n", filename);
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exit(_errStatus);
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2023-05-03 18:21:12 +02:00
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}
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2023-05-03 12:22:42 +02:00
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Mix_SetPostMix(callback, NULL);
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2023-05-03 19:53:05 +02:00
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if ((_channel = Mix_PlayChannel(-1, music, -1)) == -1) {
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2023-05-03 21:05:06 +02:00
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fprintf(stderr, "Erreur Mix_PlayChannel - Le son n'as pas pu être joué\n");
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exit(_errStatus);
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2023-05-03 18:21:12 +02:00
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};
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2023-05-03 12:22:42 +02:00
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}
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2023-05-03 19:53:05 +02:00
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void freeMusic(Mix_Chunk *music) {
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2023-05-03 12:22:42 +02:00
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if (music) {
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2023-05-03 19:53:05 +02:00
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if (Mix_Playing(_channel)) {
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Mix_HaltChannel(_channel);
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2023-05-03 12:22:42 +02:00
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}
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2023-05-03 19:53:05 +02:00
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Mix_FreeChunk(music);
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2023-05-03 12:22:42 +02:00
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music = NULL;
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}
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Mix_CloseAudio();
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Mix_Quit();
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}
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