Commit graph

31 commits

Author SHA1 Message Date
f84e1ccc7f
return to the previous fbo id 2023-05-27 04:21:25 +02:00
2faeeb3296
rename transition 2023-05-25 10:45:21 +02:00
1472c11a0a
tourne et manege 2023-05-25 10:29:35 +02:00
d1c392d27d
camel case 2023-05-23 13:11:34 +02:00
fc1e5e40f9
add some const keyword 2023-05-23 12:56:32 +02:00
1bd16eae68
move all the striker drawing into animations.c 2023-05-23 12:49:54 +02:00
bf0d6f7a05
move striker gen to animations.c 2023-05-23 12:38:21 +02:00
6393d1d7f3
allow for writeText to use a different texture background that the one we will be write on 2023-05-21 21:31:41 +02:00
0bdb9a18fe
add util for copying a texture 2023-05-21 21:26:16 +02:00
8bf972d316
add the tag 2023-05-21 13:20:50 +02:00
1b0b3fed8e
Add image loader 2023-05-21 08:16:16 +02:00
397352a504
const char 2023-05-19 14:19:31 +02:00
e8a0c35f4a
add tag scene bones 2023-05-19 13:14:48 +02:00
2317ee328e
initialisation global of quad 2023-05-19 12:30:47 +02:00
9ca3af3b82
add skeleton for transition 2023-05-19 11:44:09 +02:00
be76a975de
idk? rotate lights so it move 2023-05-19 11:13:37 +02:00
59dcac9bac
wow.. 2023-05-12 17:46:25 +02:00
b1a2c8fb70
add legs and arms 2023-05-12 16:42:51 +02:00
915dd7fa4d
uwu 2023-05-12 16:00:17 +02:00
3d3ea8ccdf
add movement fn 2023-05-12 13:49:33 +02:00
192861f2a9
macro bind and load 2023-05-08 14:35:36 +02:00
378398193c
use of dt 2023-05-08 13:41:32 +02:00
5b53048505
add utils 2023-05-08 13:10:39 +02:00
a26311a69b
H, not HPP 2023-05-08 13:09:58 +02:00
5c25c2d070
rename light to manif 2023-05-08 09:07:48 +02:00
dadc103aed
return instead of assert 2023-05-03 21:14:21 +02:00
fa623bf8db
spaces 2023-05-03 21:11:38 +02:00
ebdf327f66
move font stuff into a file 2023-05-03 21:07:59 +02:00
a93521e673
use chunk instead of music 2023-05-03 19:53:05 +02:00
1ec21b64dc
add font support 2023-05-03 17:24:54 +02:00
f45432f0ef
rework
* usage of gl4dhAnimeManager
* basic impl of music (MID)
* includes and src folders
* move light to animation
2023-05-03 12:22:42 +02:00