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f880906d56
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some extra infos
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2023-05-03 14:36:37 +02:00 |
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4f4b51b57b
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show the size of the total and accept the max value as a valid value
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2023-05-03 14:23:59 +02:00 |
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6016209170
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remove useless keyword
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2023-05-03 14:19:32 +02:00 |
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158cf5446b
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check if size is ok for API8
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2023-05-03 14:18:21 +02:00 |
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aeed60cef4
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remove all unnecessary extra files when building the slimest archive possible
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2023-05-03 13:42:14 +02:00 |
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c81205d865
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add minifier for fun
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2023-05-03 13:29:17 +02:00 |
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f8b735e826
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SDL_WINDOW_RESIZABLE not applied, so no resize fn needed
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2023-05-03 13:06:29 +02:00 |
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d6c2ad8411
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spaces
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2023-05-03 13:02:43 +02:00 |
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35001e8571
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long lines split
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2023-05-03 12:59:20 +02:00 |
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c10674acb4
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space
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2023-05-03 12:57:27 +02:00 |
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c3cc62189b
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Modifications over the makefile
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2023-05-03 12:57:22 +02:00 |
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d2e8bd052c
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useless variables
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2023-05-03 12:51:54 +02:00 |
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6e80de2761
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print showing everything end without troubles
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2023-05-03 12:51:49 +02:00 |
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f45432f0ef
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rework
* usage of gl4dhAnimeManager
* basic impl of music (MID)
* includes and src folders
* move light to animation
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2023-05-03 12:22:42 +02:00 |
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747b4d1e86
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basic light
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2023-05-01 01:00:50 +02:00 |
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3ea25f83ad
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ignore some useless warnings
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2023-04-30 17:04:55 +02:00 |
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033c93af42
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add debug target
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2023-04-30 17:02:41 +02:00 |
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8337f08cdc
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ignore gl4D directory
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2023-04-17 13:57:36 +02:00 |
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cd9de1644a
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change mail
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2023-03-18 17:55:14 +01:00 |
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de63891d84
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Add README
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2023-03-18 17:53:05 +01:00 |
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e2a3dd3db9
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init with empty project
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2023-03-18 17:51:56 +01:00 |
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