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Boups/Scenes/Screen_Menu.gd

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GDScript3
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extends Control
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func _on_PlayButton_pressed():
print("ici")
get_tree().change_scene("res://Scenes/Node2D.tscn")
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func _on_Help_Button_pressed():
print("help")
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func _on_Quit_Button_pressed():
get_tree().quit()
# Replace with function body.