Commit graph

23 commits

Author SHA1 Message Date
d1c392d27d
camel case 2023-05-23 13:11:34 +02:00
fc1e5e40f9
add some const keyword 2023-05-23 12:56:32 +02:00
b65b795bfa
increase animation2 2023-05-21 09:01:17 +02:00
e8a0c35f4a
add tag scene bones 2023-05-19 13:14:48 +02:00
2317ee328e
initialisation global of quad 2023-05-19 12:30:47 +02:00
9ca3af3b82
add skeleton for transition 2023-05-19 11:44:09 +02:00
a1e5ef7ec8
better random 2023-05-12 13:49:20 +02:00
c96ba97110
credit 2023-05-08 15:20:30 +02:00
2ed3d0ae65
welcome 2023-05-08 15:18:50 +02:00
7d6056a462
adjust credits time 2023-05-08 11:32:12 +02:00
e42e0bc31d
init everything in init fn 2023-05-08 09:53:17 +02:00
2f3f89b940
chore 2023-05-08 09:25:46 +02:00
5c25c2d070
rename light to manif 2023-05-08 09:07:48 +02:00
bfebb9b969
reduce credits time 2023-05-03 20:07:27 +02:00
a93521e673
use chunk instead of music 2023-05-03 19:53:05 +02:00
8fe4e980bd
Add audio (don't listen to it) 2023-05-03 18:07:59 +02:00
1ec21b64dc
add font support 2023-05-03 17:24:54 +02:00
8732124371
force vsync 2023-05-03 15:46:19 +02:00
f8b735e826
SDL_WINDOW_RESIZABLE not applied, so no resize fn needed 2023-05-03 13:06:29 +02:00
6e80de2761
print showing everything end without troubles 2023-05-03 12:51:49 +02:00
f45432f0ef
rework
* usage of gl4dhAnimeManager
* basic impl of music (MID)
* includes and src folders
* move light to animation
2023-05-03 12:22:42 +02:00
747b4d1e86
basic light 2023-05-01 01:00:50 +02:00
e2a3dd3db9
init with empty project 2023-03-18 17:51:56 +01:00