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DamesEtCo/includes/Ecran.hpp

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#pragma once
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#include <SFML/Graphics.hpp>
#include <functional>
class Ecran {
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static const uint bottomTxtPadding = 30;
static std::string message;
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static bool fps;
static int count;
public:
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// Fenêtre
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static sf::RenderWindow window;
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Ecran(const uint width = 800, const uint height = 800,
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const std::string name = "Projet",
const bool printFps = false); // constructor
~Ecran(); // destructor
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void afficher(
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/* Fonction appellée à chaque image */
const std::function<void()> drawEachFrame = {[]() {}},
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/* Prend 2 arguments: position X, position Y
* -> appellé à chaque fois que l'utilisateur fait clic gauche */
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const std::function<void(const int, const int)> doOnLeftClick = {
[](const int, const int) {}}) const;
// Largeur fenêtre
static uint largeur() {
return window.getSize().x;
}
// Hauteur fenêtre
static uint hauteur() {
return window.getSize().y - bottomTxtPadding;
}
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// Ecrire un message en bas de l'écran
static void printMessage(std::string msg) {
message = msg;
}
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// Efface le message en bas de l'écran
static void cleanMessage() {
message = "";
}
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// Change l'état de l'affichage des FPS
static void toggleFps() {
fps = !fps;
}
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};